Commit message (Expand) | Author | Age | |
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* | save | WBoerenkamps | 2024-12-07 |
* | nitpick #59 | Loek Le Blansch | 2024-12-06 |
* | make format | heavydemon21 | 2024-12-06 |
* | implemented feedback | heavydemon21 | 2024-12-06 |
* | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | feedback changes | WBoerenkamps | 2024-12-05 |
| * | loeks feedback changes | WBoerenkamps | 2024-12-04 |
| * | make format | WBoerenkamps | 2024-12-03 |
| * | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 2024-12-03 |
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| | * | implemented feedback removed get_width and height --> get_size for both textu... | heavydemon21 | 2024-12-03 |
| | * | make format | heavydemon21 | 2024-12-02 |
| | * | rendering color working | heavydemon21 | 2024-12-02 |
| | * | fixed the color functionality | heavydemon21 | 2024-12-02 |
| | * | Merge branch 'master' into niels/rendering_color | heavydemon21 | 2024-12-02 |
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| | * \ | Merge remote-tracking branch 'origin/master' into niels/rendering_color | heavydemon21 | 2024-11-18 |
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| | * | | | color paremeter in sprite works | heavydemon21 | 2024-11-14 |
| * | | | | added on_enter and on_hover | WBoerenkamps | 2024-11-28 |
| * | | | | make format | WBoerenkamps | 2024-11-27 |
| * | | | | pr feedback | WBoerenkamps | 2024-11-27 |
| * | | | | extra enter | WBoerenkamps | 2024-11-25 |
| * | | | | added enters | WBoerenkamps | 2024-11-25 |
| * | | | | changed enum name | WBoerenkamps | 2024-11-25 |
| * | | | | make format | WBoerenkamps | 2024-11-25 |
| * | | | | most test working | WBoerenkamps | 2024-11-25 |
| * | | | | merge | WBoerenkamps | 2024-11-24 |
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| * | | | | | input facade | WBoerenkamps | 2024-11-24 |
| * | | | | | added mouse and key event triggering | WBoerenkamps | 2024-11-18 |
| * | | | | | added keycode conversion | WBoerenkamps | 2024-11-18 |
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* | | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 |
* | | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 |
* | | | | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 2024-12-02 |
* | | | | | make format | heavydemon21 | 2024-11-30 |
* | | | | | cleaner camera implementation | heavydemon21 | 2024-11-30 |
* | | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 |
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* | | | | `make format` | Loek Le Blansch | 2024-11-28 |
* | | | | implemented loek feedback | heavydemon21 | 2024-11-28 |
* | | | | make format | heavydemon21 | 2024-11-28 |
* | | | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 |
* | | | | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 |
* | | | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |
* | | | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
* | | | | implemented all the feedback | heavydemon21 | 2024-11-26 |
* | | | | make format | heavydemon21 | 2024-11-26 |
* | | | | added window default config settings | heavydemon21 | 2024-11-26 |
* | | | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 |
* | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 |
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| * | | | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
| * | | | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
* | | | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |
* | | | | added doxygen comments | heavydemon21 | 2024-11-22 |