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path: root/src/crepe/facade/SDLContext.h
Commit message (Collapse)AuthorAge
* fix code standardLoek Le Blansch5 days
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* make formatWBoerenkamps8 days
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* keyboard state workingWBoerenkamps8 days
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* removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps8 days
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* make formatWBoerenkamps9 days
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* added window events back to code and function cleanupWBoerenkamps9 days
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* keyboard state implementedWBoerenkamps9 days
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* saveWBoerenkamps10 days
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* saveWBoerenkamps10 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps10 days
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| * removed \class in sdlcontextheavydemon2111 days
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| * Merge branch 'master' into niels/UIheavydemon2111 days
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| | * implemented feedbackheavydemon2111 days
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| | * fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2113 days
| | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| | * made sdlcontext not a singleton anymoreheavydemon2114 days
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| | * removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | updated the code so that get_events() calculates pixel units to game unitsheavydemon2111 days
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| * | making rendering fonts and UIheavydemon2113 days
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* | make formatWBoerenkamps13 days
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* | get_keyboard_state workingWBoerenkamps13 days
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* | make formatWBoerenkamps13 days
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* | seperated long functionWBoerenkamps13 days
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* | testing window eventsWBoerenkamps13 days
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* | made getKeyboardStateWBoerenkamps13 days
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* | saveWBoerenkamps2024-12-07
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* nitpick #59Loek Le Blansch2024-12-06
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* make formatheavydemon212024-12-06
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* implemented feedbackheavydemon212024-12-06
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* Merge branch 'master' into decouplingheavydemon212024-12-06
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| * feedback changesWBoerenkamps2024-12-05
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| * loeks feedback changesWBoerenkamps2024-12-04
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| * make formatWBoerenkamps2024-12-03
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| * Merge branch 'jaro/collision-system' into wouter/exampleGameWBoerenkamps2024-12-03
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| | * implemented feedback removed get_width and height --> get_size for both ↵heavydemon212024-12-03
| | | | | | | | | | | | texture and sdlcontext
| | * make formatheavydemon212024-12-02
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| | * rendering color workingheavydemon212024-12-02
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| | * fixed the color functionalityheavydemon212024-12-02
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| | * Merge branch 'master' into niels/rendering_colorheavydemon212024-12-02
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| | * \ Merge remote-tracking branch 'origin/master' into niels/rendering_colorheavydemon212024-11-18
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| | * | | color paremeter in sprite worksheavydemon212024-11-14
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| * | | | added on_enter and on_hoverWBoerenkamps2024-11-28
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| * | | | make formatWBoerenkamps2024-11-27
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| * | | | pr feedbackWBoerenkamps2024-11-27
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| * | | | extra enterWBoerenkamps2024-11-25
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| * | | | added entersWBoerenkamps2024-11-25
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| * | | | changed enum nameWBoerenkamps2024-11-25
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| * | | | make formatWBoerenkamps2024-11-25
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| * | | | most test workingWBoerenkamps2024-11-25
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| * | | | mergeWBoerenkamps2024-11-24
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| * | | | | input facadeWBoerenkamps2024-11-24
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