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path: root/src/crepe/facade/SDLContext.h
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* Merge branch 'master' into niels/UIheavydemon212024-12-17
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| * Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-17
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* | \ Merge branch 'master' into niels/UIheavydemon212024-12-17
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| * | fix code standardLoek Le Blansch2024-12-17
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* | | make formatheavydemon212024-12-17
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* | | config will be checout with master once PR#77 is merged, and sdlcontext ↵heavydemon212024-12-17
| | | | | | | | | | | | adjustemetns for merging
* | | Merge branch 'master' into niels/UIheavydemon212024-12-17
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| * | make formatWBoerenkamps2024-12-14
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| * | keyboard state workingWBoerenkamps2024-12-14
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| * | removed sdlcontext from header and implemented initiliser list for EventDataWBoerenkamps2024-12-14
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| * | make formatWBoerenkamps2024-12-13
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| * | added window events back to code and function cleanupWBoerenkamps2024-12-13
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| * | keyboard state implementedWBoerenkamps2024-12-13
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| * | saveWBoerenkamps2024-12-12
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| * | saveWBoerenkamps2024-12-12
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| * | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-12
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| * | | make formatWBoerenkamps2024-12-09
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| * | | get_keyboard_state workingWBoerenkamps2024-12-09
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| * | | make formatWBoerenkamps2024-12-09
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| * | | seperated long functionWBoerenkamps2024-12-09
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| * | | testing window eventsWBoerenkamps2024-12-09
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| * | | made getKeyboardStateWBoerenkamps2024-12-09
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| * | | saveWBoerenkamps2024-12-07
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* | | | finalized text renderingheavydemon212024-12-17
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* | | | workig rending textheavydemon212024-12-17
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* | | | Merge branch 'wouter/text-component' into niels/UIheavydemon212024-12-17
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| * | | final changesWBoerenkamps2024-12-17
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| * | | last changesWBoerenkamps2024-12-17
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* | | | Merge branch 'wouter/text-component' into niels/UIheavydemon212024-12-17
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| * | | text now working with optionalWBoerenkamps2024-12-17
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* | | | fontingheavydemon212024-12-16
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* | | feedback changesWBoerenkamps2024-12-14
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* | | make formatWBoerenkamps2024-12-12
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* | | added enter between functionsWBoerenkamps2024-12-12
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* | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-12
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| * | removed \class in sdlcontextheavydemon212024-12-11
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| * | Merge branch 'master' into niels/UIheavydemon212024-12-11
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| * | | updated the code so that get_events() calculates pixel units to game unitsheavydemon212024-12-11
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| * | | making rendering fonts and UIheavydemon212024-12-09
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* | | fontcontext removed from sdlcontextWBoerenkamps2024-12-12
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* | | font facade added to SDLContextWBoerenkamps2024-12-12
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* | | font workingWBoerenkamps2024-12-12
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* | implemented feedbackheavydemon212024-12-11
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* | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
* | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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* | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
|/ | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* nitpick #59Loek Le Blansch2024-12-06
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* make formatheavydemon212024-12-06
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* implemented feedbackheavydemon212024-12-06
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* Merge branch 'master' into decouplingheavydemon212024-12-06
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