Commit message (Collapse) | Author | Age | |
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* | final changes | WBoerenkamps | 7 days |
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* | text now working with optional | WBoerenkamps | 7 days |
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* | make format | WBoerenkamps | 10 days |
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* | feedback changes | WBoerenkamps | 10 days |
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* | make format | WBoerenkamps | 12 days |
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 12 days |
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| * | Merge branch 'master' into niels/UI | heavydemon21 | 13 days |
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| * \ | Merge branch 'master' into niels/UI | heavydemon21 | 13 days |
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| * | | | make format | heavydemon21 | 13 days |
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| * | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 13 days |
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| * | | | making rendering fonts and UI | heavydemon21 | 2024-12-09 |
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* | | | | font working | WBoerenkamps | 12 days |
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* | | | | load font almost working | WBoerenkamps | 12 days |
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* | | | mege with master | WBoerenkamps | 13 days |
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| * | | implemented feedback | heavydemon21 | 13 days |
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| * | | make format | heavydemon21 | 13 days |
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| * | | adjusted aspect ratio | heavydemon21 | 13 days |
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| * | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 13 days |
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| * | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 2024-12-10 |
| | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 |
| | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | ||
| * | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
* | | | removed unused functions and friend relationss | WBoerenkamps | 2024-12-09 |
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* | | hotfix draw call | heavydemon21 | 2024-12-09 |
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* | | revert #66 except for `src/test/InputTest.cpp` | Loek Le Blansch | 2024-12-09 |
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* | | fixed inputtest test because of adjusting inputtest values. however ↵ | heavydemon21 | 2024-12-08 |
|/ | | | | inputtest passes while sdlcontext returns pixel coordinates????? | ||
* | implemented feedback | heavydemon21 | 2024-12-06 |
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* | make format | heavydemon21 | 2024-12-06 |
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* | implemented final max feedback | heavydemon21 | 2024-12-06 |
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* | merged master | heavydemon21 | 2024-12-06 |
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* | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | nitpick #55 | Loek Le Blansch | 2024-12-05 |
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| * | make format | WBoerenkamps | 2024-12-05 |
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| * | fixed changes with mediator | WBoerenkamps | 2024-12-04 |
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| * | loeks feedback changes | WBoerenkamps | 2024-12-04 |
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| * | make format | WBoerenkamps | 2024-12-03 |
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| * | world units for click | WBoerenkamps | 2024-12-03 |
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| * | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 2024-12-03 |
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| | * | `make format` | Loek Le Blansch | 2024-12-03 |
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| | * | implemented feedback removed get_width and height --> get_size for both ↵ | heavydemon21 | 2024-12-03 |
| | | | | | | | | | | | | texture and sdlcontext | ||
| | * | make format | heavydemon21 | 2024-12-02 |
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| | * | rendering color working | heavydemon21 | 2024-12-02 |
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| | * | fixed the color functionality | heavydemon21 | 2024-12-02 |
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| | * | Merge branch 'master' into niels/rendering_color | heavydemon21 | 2024-12-02 |
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| | * | | implemented PR#35 feedback | heavydemon21 | 2024-11-18 |
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| | * | | Merge remote-tracking branch 'origin/master' into niels/rendering_color | heavydemon21 | 2024-11-18 |
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| | * | | | Working color, fucked up git merge | heavydemon21 | 2024-11-14 |
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| | * | | | color paremeter in sprite works | heavydemon21 | 2024-11-14 |
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| * | | | | small {} changes | WBoerenkamps | 2024-11-27 |
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| * | | | | added enters | WBoerenkamps | 2024-11-25 |
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