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path: root/src/crepe/facade/SDLContext.cpp
Commit message (Collapse)AuthorAge
* make formatWBoerenkamps2024-12-03
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* world units for clickWBoerenkamps2024-12-03
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* Merge branch 'jaro/collision-system' into wouter/exampleGameWBoerenkamps2024-12-03
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| * `make format`Loek Le Blansch2024-12-03
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| * implemented feedback removed get_width and height --> get_size for both ↵heavydemon212024-12-03
| | | | | | | | texture and sdlcontext
| * make formatheavydemon212024-12-02
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| * rendering color workingheavydemon212024-12-02
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| * fixed the color functionalityheavydemon212024-12-02
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| * Merge branch 'master' into niels/rendering_colorheavydemon212024-12-02
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| | * implemented loek feedbackheavydemon212024-11-28
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| | * implemented feedback to have draw structheavydemon212024-11-28
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| | * make formatheavydemon212024-11-28
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| | * implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
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| | * make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
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| | * removed shared_ptr from spriteheavydemon212024-11-27
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| | * implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
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| | * removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
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| | * implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
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| | * implemented all the feedbackheavydemon212024-11-26
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| | * make formatheavydemon212024-11-26
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| | * added window default config settingsheavydemon212024-11-26
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| | * adjusted vector2 to vec2heavydemon212024-11-26
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| | * fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
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| | * added doxygen commentsheavydemon212024-11-22
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| | * make formatheavydemon212024-11-22
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| | * working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
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| | * working scaling image with scaling world to screenheavydemon212024-11-22
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| | * working aspect ratio in world units. and add pillarboxing/letterboxing ↵heavydemon212024-11-22
| | | | | | | | | | | | depending on ratio
| | * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| | * | adjusted branch based on feedbackheavydemon212024-11-20
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| | * | rendering based on world unites instead of pixelsheavydemon212024-11-18
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| | * | first version world postions with cameraheavydemon212024-11-18
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| * | | implemented PR#35 feedbackheavydemon212024-11-18
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| * | | Merge remote-tracking branch 'origin/master' into niels/rendering_colorheavydemon212024-11-18
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| * | | Working color, fucked up git mergeheavydemon212024-11-14
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| * | | color paremeter in sprite worksheavydemon212024-11-14
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* | | | small {} changesWBoerenkamps2024-11-27
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* | | | added entersWBoerenkamps2024-11-25
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* | | | changed enum nameWBoerenkamps2024-11-25
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* | | | make formatWBoerenkamps2024-11-25
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* | | | code standard fixingWBoerenkamps2024-11-25
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* | | | button test workingWBoerenkamps2024-11-25
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* | | | most test workingWBoerenkamps2024-11-25
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* | | | creating inputSystem testsWBoerenkamps2024-11-24
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* | | | mergeWBoerenkamps2024-11-24
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| * \ \ \ Merge remote-tracking branch 'origin/master' into max/vector2max-0012024-11-22
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| | * | | | rendering particles in at the center point and not in the top left corner.heavydemon212024-11-21
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| * | | | Replaced Vector2<double> by vec2 typedefmax-0012024-11-22
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| * | | | Minor changes due to templating of Vector2max-0012024-11-21
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| * | | nitpick #34Loek Le Blansch2024-11-20
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