Commit message (Collapse) | Author | Age | |
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* | make format | WBoerenkamps | 14 days |
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* | keyboard state working | WBoerenkamps | 14 days |
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* | removed sdlcontext from header and implemented initiliser list for EventData | WBoerenkamps | 2024-12-14 |
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* | make format | WBoerenkamps | 2024-12-13 |
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* | added window events back to code and function cleanup | WBoerenkamps | 2024-12-13 |
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* | keyboard state implemented | WBoerenkamps | 2024-12-13 |
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* | save | WBoerenkamps | 2024-12-12 |
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* | save | WBoerenkamps | 2024-12-12 |
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 2024-12-12 |
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| * | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-11 |
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| | * | mege with master | WBoerenkamps | 2024-12-11 |
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| | * | | removed unused functions and friend relationss | WBoerenkamps | 2024-12-09 |
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| * | | | Merge branch 'master' into niels/UI | heavydemon21 | 2024-12-11 |
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| | * | | implemented feedback | heavydemon21 | 2024-12-11 |
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| | * | | make format | heavydemon21 | 2024-12-11 |
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| | * | | adjusted aspect ratio | heavydemon21 | 2024-12-11 |
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| | * | | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 2024-12-11 |
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| | * | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 2024-12-10 |
| | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| | * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 |
| | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | ||
| | * | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| | * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| * | | | make format | heavydemon21 | 2024-12-11 |
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| * | | | updated the code so that get_events() calculates pixel units to game units | heavydemon21 | 2024-12-11 |
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| * | | | making rendering fonts and UI | heavydemon21 | 2024-12-09 |
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* | | | removed enter | WBoerenkamps | 2024-12-09 |
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* | | | make format | WBoerenkamps | 2024-12-09 |
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* | | | get_keyboard_state working | WBoerenkamps | 2024-12-09 |
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* | | | make format | WBoerenkamps | 2024-12-09 |
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* | | | resize/move tests working | WBoerenkamps | 2024-12-09 |
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 2024-12-09 |
|\| | | | | | | | | | | | wouter/inputSystem | ||
| * | | hotfix draw call | heavydemon21 | 2024-12-09 |
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| * | | revert #66 except for `src/test/InputTest.cpp` | Loek Le Blansch | 2024-12-09 |
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| * | | fixed inputtest test because of adjusting inputtest values. however ↵ | heavydemon21 | 2024-12-08 |
| |/ | | | | | | | inputtest passes while sdlcontext returns pixel coordinates????? | ||
* | | seperated long function | WBoerenkamps | 2024-12-09 |
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* | | testing window events | WBoerenkamps | 2024-12-09 |
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* | | made getKeyboardState | WBoerenkamps | 2024-12-09 |
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* | | save | WBoerenkamps | 2024-12-07 |
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* | implemented feedback | heavydemon21 | 2024-12-06 |
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* | make format | heavydemon21 | 2024-12-06 |
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* | implemented final max feedback | heavydemon21 | 2024-12-06 |
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* | merged master | heavydemon21 | 2024-12-06 |
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* | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | nitpick #55 | Loek Le Blansch | 2024-12-05 |
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| * | make format | WBoerenkamps | 2024-12-05 |
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| * | fixed changes with mediator | WBoerenkamps | 2024-12-04 |
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| * | loeks feedback changes | WBoerenkamps | 2024-12-04 |
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| * | make format | WBoerenkamps | 2024-12-03 |
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| * | world units for click | WBoerenkamps | 2024-12-03 |
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| * | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 2024-12-03 |
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| | * | `make format` | Loek Le Blansch | 2024-12-03 |
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