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* Merge branch 'master' of github.com:lonkaars/crepe into ↵JAROWMR14 days
|\ | | | | | | jaro/physics-system-improvement
| * `make format`Loek Le Blansch14 days
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* | removed merge fileJAROWMR14 days
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* | fixed gameJAROWMR14 days
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* | added fixed updateJAROWMR2024-12-11
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* | merge masterJAROWMR2024-12-11
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| * last changesWBoerenkamps2024-12-11
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| * mege with masterWBoerenkamps2024-12-11
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| | * implemented feedbackheavydemon212024-12-11
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| | * make formatheavydemon212024-12-11
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| | * adjusted aspect ratioheavydemon212024-12-11
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| | * Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| | * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon212024-12-10
| | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| | * | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon212024-12-09
| | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| | * | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| | * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| * | | `make format`wouter/gameloopLoek Le Blansch2024-12-11
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| * | | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
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| * | | feedback but error after conflictWBoerenkamps2024-12-11
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| | * | Implemented feedbackmax-0012024-12-11
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| | * | Clarified 0.75fmax-0012024-12-11
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| | * | Make formatmax-0012024-12-11
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| | * | Corrected constexprmax-0012024-12-11
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| | * | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-11
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| | | * | add SaveManager to LoopManagerLoek Le Blansch2024-12-10
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| | | * | merge masterLoek Le Blansch2024-12-10
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| | | | * \ Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-10
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| | | | * \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch2024-12-09
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| | | | * \ \ \ merge with masterLoek Le Blansch2024-12-07
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| | | | * | | | | more script utilitiesLoek Le Blansch2024-12-07
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| | | | * | | | | add more fetching functions to ComponentManagerLoek Le Blansch2024-12-06
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| | | * | | | | | merge masterLoek Le Blansch2024-12-10
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| | | | * | | | | add ResourceManager to LoopManagerLoek Le Blansch2024-12-10
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| | | | * | | | | process feedback on #60Loek Le Blansch2024-12-10
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| | | | * | | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-09
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| | | | * | | | merge masterLoek Le Blansch2024-12-07
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| | | | * | | | `make format`Loek Le Blansch2024-12-05
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| | | | * | | | Merge branch 'master' into loek/audioLoek Le Blansch2024-12-05
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| | | | * \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | | * \ \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch2024-12-04
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| | | | * | | | | | | remove `Private`Loek Le Blansch2024-12-02
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| | | | * | | | | | | add doxygen comments + clean upLoek Le Blansch2024-11-30
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| | | | * | | | | | | `make format`Loek Le Blansch2024-11-30
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| | | | * | | | | | | fix audio system implementationLoek Le Blansch2024-11-30
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| | | | * | | | | | | audio system kinda workingLoek Le Blansch2024-11-29
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| | | | * | | | | | | more utility classes for Audio systemLoek Le Blansch2024-11-29
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| | | | * | | | | | | merge `loek/scripts`Loek Le Blansch2024-11-29
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| | | | * | | | | | | | big WIPLoek Le Blansch2024-11-26
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| | | | * | | | | | | | merge `master`Loek Le Blansch2024-11-25
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| | | | * \ \ \ \ \ \ \ \ merge with `master`Loek Le Blansch2024-11-22
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