Commit message (Collapse) | Author | Age | |
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* | fixed includes | JAROWMR | 11 days |
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* | shielded mediator | JAROWMR | 11 days |
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* | Merge branch 'master' of github.com:lonkaars/crepe into ↵ | JAROWMR | 11 days |
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| * | `make format` | Loek Le Blansch | 11 days |
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* | | removed merge file | JAROWMR | 11 days |
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* | | fixed game | JAROWMR | 11 days |
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* | | added fixed update | JAROWMR | 12 days |
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* | | merge master | JAROWMR | 12 days |
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| * | last changes | WBoerenkamps | 12 days |
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| * | mege with master | WBoerenkamps | 12 days |
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| | * | implemented feedback | heavydemon21 | 12 days |
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| | * | make format | heavydemon21 | 12 days |
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| | * | adjusted aspect ratio | heavydemon21 | 12 days |
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| | * | Merge branch 'master' into niels/remove_singleton | heavydemon21 | 12 days |
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| | * | | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 13 days |
| | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| | * | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 |
| | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | ||
| | * | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| | * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| * | | | `make format`wouter/gameloop | Loek Le Blansch | 12 days |
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| * | | | WIP fix LoopTimerManager | Loek Le Blansch | 12 days |
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| * | | | feedback but error after conflict | WBoerenkamps | 12 days |
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| | * | | Implemented feedback | max-001 | 12 days |
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| | * | | Clarified 0.75f | max-001 | 12 days |
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| | * | | Make format | max-001 | 12 days |
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| | * | | Corrected constexpr | max-001 | 12 days |
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| | * | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 12 days |
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| | | * | | add SaveManager to LoopManager | Loek Le Blansch | 13 days |
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| | | * | | merge master | Loek Le Blansch | 13 days |
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| | | | * \ | Merge branch 'master' into loek/scripts | Loek Le Blansch | 13 days |
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| | | | * \ \ | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-12-09 |
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| | | | * \ \ \ | merge with master | Loek Le Blansch | 2024-12-07 |
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| | | | * | | | | | more script utilities | Loek Le Blansch | 2024-12-07 |
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| | | | * | | | | | add more fetching functions to ComponentManager | Loek Le Blansch | 2024-12-06 |
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| | | * | | | | | | merge master | Loek Le Blansch | 13 days |
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| | | | * | | | | | add ResourceManager to LoopManager | Loek Le Blansch | 13 days |
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| | | | * | | | | | process feedback on #60 | Loek Le Blansch | 13 days |
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| | | | * | | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-09 |
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| | | | * | | | | merge master | Loek Le Blansch | 2024-12-07 |
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| | | | * | | | | `make format` | Loek Le Blansch | 2024-12-05 |
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| | | | * | | | | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-05 |
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| | | | * \ \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | | | * \ \ \ \ \ | Merge branch 'master' into loek/audio | Loek Le Blansch | 2024-12-04 |
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| | | | * | | | | | | | remove `Private` | Loek Le Blansch | 2024-12-02 |
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| | | | * | | | | | | | add doxygen comments + clean up | Loek Le Blansch | 2024-11-30 |
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| | | | * | | | | | | | `make format` | Loek Le Blansch | 2024-11-30 |
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| | | | * | | | | | | | fix audio system implementation | Loek Le Blansch | 2024-11-30 |
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| | | | * | | | | | | | audio system kinda working | Loek Le Blansch | 2024-11-29 |
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| | | | * | | | | | | | more utility classes for Audio system | Loek Le Blansch | 2024-11-29 |
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| | | | * | | | | | | | merge `loek/scripts` | Loek Le Blansch | 2024-11-29 |
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| | | | * | | | | | | | | big WIP | Loek Le Blansch | 2024-11-26 |
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