index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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crepe
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api
Commit message (
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Author
Age
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Moved Matadata to api folder (because it may be used by the game programmer)
max-001
2024-11-06
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Made std::string const reference (instead of copy by value)
max-001
2024-11-06
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Removed two unnecessary includes
max-001
2024-11-06
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Changed include to incomplete decleration
max-001
2024-11-06
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Added comments and replaced some auto with concrete types
max-001
2024-11-06
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Added Doxygen comments
max-001
2024-11-06
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Added public
max-001
2024-11-06
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Make format
max-001
2024-11-06
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merge #18
Loek Le Blansch
2024-11-05
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Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
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create facade folder
Loek Le Blansch
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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remove util and api namespaces
Loek Le Blansch
2024-11-05
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Make format
max-001
2024-11-05
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Implemented get_instances_max() at Transform component
max-001
2024-11-05
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Replaced auto with concrete type
max-001
2024-11-05
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Modified GameObject according to class diagram (design document)
max-001
2024-11-05
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Replaced Point references with Point copy by value
max-001
2024-11-05
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`make format`
Loek Le Blansch
2024-11-03
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minor script system fixes
Loek Le Blansch
2024-10-31
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`make format`
Loek Le Blansch
2024-10-25
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implement get_component for scripts
Loek Le Blansch
2024-10-25
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`make format`
Loek Le Blansch
2024-10-24
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merge master into loek/config
Loek Le Blansch
2024-10-24
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add PR #9 comments as code comments
Loek Le Blansch
2024-10-24
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move template function definition to hpp
Loek Le Blansch
2024-10-23
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rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
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more nitpicking
Loek Le Blansch
2024-10-23
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`clang-format`
Loek Le Blansch
2024-10-23
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initial nitpicking
Loek Le Blansch
2024-10-23
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fixed merge issue
jaroWMR
2024-10-23
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merge with niels/rendering
jaroWMR
2024-10-23
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rendering and assetmanager
heavydemon21
2024-10-23
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Merge branch 'jaro/poc-physics' into niels/rendering
heavydemon21
2024-10-23
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-23
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merge with niels/rendering
jaroWMR
2024-10-23
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rendering and asset_manager poc
heavydemon21
2024-10-23
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fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
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merged further and changed to standard
heavydemon21
2024-10-22
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-22
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rendering system
heavydemon21
2024-10-08
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working resource manager and textures and sprite to new standard
heavydemon21
2024-10-02
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removed submodule and updating resource_manager
heavydemon21
2024-10-01
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Merge branch 'loek/audio' into niels/resource-manager
heavydemon21
2024-10-01
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Added resources to crepe
heavydemon21
2024-10-01
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moved transform
jaroWMR
2024-10-23
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moved particleEmitter
jaroWMR
2024-10-23
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merge with master
jaroWMR
2024-10-23
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move user-facing classes to api namespace
Loek Le Blansch
2024-10-23
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