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* added physics systemjaroWMR2024-11-07
* update clang-tidy configurationLoek Le Blansch2024-11-07
* add game_object_id_t typeLoek Le Blansch2024-11-07
* merge #20Loek Le Blansch2024-11-07
* Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| * fix script example segmentation faultLoek Le Blansch2024-11-07
* | Made id constmax-0012024-11-07
* | Made name and tag constmax-0012024-11-07
* | Made game_object_id constmax-0012024-11-07
* | Removed destructormax-0012024-11-07
* | Merge remote-tracking branch 'origin/master' into max/big-cleanupmax-0012024-11-07
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| * fix code standard and merge #19Loek Le Blansch2024-11-06
| * Renamed methods and replaced the queue with a simple stringmax-0012024-11-06
| * Used const references instead of pass by valuemax-0012024-11-06
| * Make formatmax-0012024-11-06
| * Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| * | Make formatmax-0012024-11-05
| * | Replaced crepe::api to crepemax-0012024-11-05
| * | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| * | | Added SceneManagermax-0012024-11-05
| * | | Added abstract Scene classmax-0012024-11-05
* | | | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
* | | | Made std::string const reference (instead of copy by value)max-0012024-11-06
* | | | Removed two unnecessary includesmax-0012024-11-06
* | | | Changed include to incomplete declerationmax-0012024-11-06
* | | | Added comments and replaced some auto with concrete typesmax-0012024-11-06
* | | | Added Doxygen commentsmax-0012024-11-06
* | | | Added publicmax-0012024-11-06
* | | | Make formatmax-0012024-11-06
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* | | merge #18Loek Le Blansch2024-11-05
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* | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * create facade folderLoek Le Blansch2024-11-05
| * `make format`Loek Le Blansch2024-11-05
| * remove util and api namespacesLoek Le Blansch2024-11-05
* | Make formatmax-0012024-11-05
* | Implemented get_instances_max() at Transform componentmax-0012024-11-05
* | Replaced auto with concrete typemax-0012024-11-05
* | Modified GameObject according to class diagram (design document)max-0012024-11-05
* | Replaced Point references with Point copy by valuemax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-03
* minor script system fixesLoek Le Blansch2024-10-31
* `make format`Loek Le Blansch2024-10-25
* implement get_component for scriptsLoek Le Blansch2024-10-25
* `make format`Loek Le Blansch2024-10-24
* merge master into loek/configLoek Le Blansch2024-10-24
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| * add PR #9 comments as code commentsLoek Le Blansch2024-10-24
| * move template function definition to hppLoek Le Blansch2024-10-23
| * rename SdlContext -> SDLContextLoek Le Blansch2024-10-23
| * more nitpickingLoek Le Blansch2024-10-23
| * `clang-format`Loek Le Blansch2024-10-23