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| | * | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| | * | | Added SceneManagermax-0012024-11-05
| | * | | Added abstract Scene classmax-0012024-11-05
| * | | | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
| * | | | Made std::string const reference (instead of copy by value)max-0012024-11-06
| * | | | Removed two unnecessary includesmax-0012024-11-06
| * | | | Changed include to incomplete declerationmax-0012024-11-06
| * | | | Added comments and replaced some auto with concrete typesmax-0012024-11-06
| * | | | Added Doxygen commentsmax-0012024-11-06
| * | | | Added publicmax-0012024-11-06
| * | | | Make formatmax-0012024-11-06
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| * | | merge #18Loek Le Blansch2024-11-05
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| * | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * | Make formatmax-0012024-11-05
| * | Implemented get_instances_max() at Transform componentmax-0012024-11-05
| * | Replaced auto with concrete typemax-0012024-11-05
| * | Modified GameObject according to class diagram (design document)max-0012024-11-05
| * | Replaced Point references with Point copy by valuemax-0012024-11-05
* | | check code standardLoek Le Blansch2024-11-07
* | | merge `master` into `loek/savemgr`loek/savemgrLoek Le Blansch2024-11-05
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| * | create facade folderLoek Le Blansch2024-11-05
| * | `make format`Loek Le Blansch2024-11-05
| * | remove util and api namespacesLoek Le Blansch2024-11-05
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| * `make format`Loek Le Blansch2024-11-03
* | more WIP savemanagerLoek Le Blansch2024-11-03
* | Merge branch 'master' into loek/savemgrLoek Le Blansch2024-11-01
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| * minor script system fixesLoek Le Blansch2024-10-31
* | WIP db facadeLoek Le Blansch2024-10-27
* | fix valuebroker/proxy systemLoek Le Blansch2024-10-27
* | WIP save managerLoek Le Blansch2024-10-26
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* `make format`Loek Le Blansch2024-10-25
* implement get_component for scriptsLoek Le Blansch2024-10-25
* `make format`Loek Le Blansch2024-10-24
* merge master into loek/configLoek Le Blansch2024-10-24
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| * add PR #9 comments as code commentsLoek Le Blansch2024-10-24
| * move template function definition to hppLoek Le Blansch2024-10-23
| * rename SdlContext -> SDLContextLoek Le Blansch2024-10-23
| * more nitpickingLoek Le Blansch2024-10-23
| * `clang-format`Loek Le Blansch2024-10-23
| * initial nitpickingLoek Le Blansch2024-10-23
| * fixed merge issuejaroWMR2024-10-23
| * merge with niels/renderingjaroWMR2024-10-23
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| | * rendering and assetmanagerheavydemon212024-10-23
| | * Merge branch 'jaro/poc-physics' into niels/renderingheavydemon212024-10-23
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| | * \ Merge branch 'master' into niels/renderingheavydemon212024-10-23
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| * | | | merge with niels/renderingjaroWMR2024-10-23
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| | * | | rendering and asset_manager pocheavydemon212024-10-23
| | * | | fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22
| | * | | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| | * | | | merged further and changed to standardheavydemon212024-10-22