Commit message (Expand) | Author | Age | ||
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| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 | |
| * | | | | Made std::string const reference (instead of copy by value) | max-001 | 2024-11-06 | |
| * | | | | Removed two unnecessary includes | max-001 | 2024-11-06 | |
| * | | | | Changed include to incomplete decleration | max-001 | 2024-11-06 | |
| * | | | | Added comments and replaced some auto with concrete types | max-001 | 2024-11-06 | |
| * | | | | Added Doxygen comments | max-001 | 2024-11-06 | |
| * | | | | Added public | max-001 | 2024-11-06 | |
| * | | | | Make format | max-001 | 2024-11-06 | |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| * | | Make format | max-001 | 2024-11-05 | |
| * | | Implemented get_instances_max() at Transform component | max-001 | 2024-11-05 | |
| * | | Replaced auto with concrete type | max-001 | 2024-11-05 | |
| * | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 | |
| * | | Replaced Point references with Point copy by value | max-001 | 2024-11-05 | |
* | | | check code standard | Loek Le Blansch | 2024-11-07 | |
* | | | merge `master` into `loek/savemgr`loek/savemgr | Loek Le Blansch | 2024-11-05 | |
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| * | | create facade folder | Loek Le Blansch | 2024-11-05 | |
| * | | `make format` | Loek Le Blansch | 2024-11-05 | |
| * | | remove util and api namespaces | Loek Le Blansch | 2024-11-05 | |
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| * | `make format` | Loek Le Blansch | 2024-11-03 | |
* | | more WIP savemanager | Loek Le Blansch | 2024-11-03 | |
* | | Merge branch 'master' into loek/savemgr | Loek Le Blansch | 2024-11-01 | |
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| * | minor script system fixes | Loek Le Blansch | 2024-10-31 | |
* | | WIP db facade | Loek Le Blansch | 2024-10-27 | |
* | | fix valuebroker/proxy system | Loek Le Blansch | 2024-10-27 | |
* | | WIP save manager | Loek Le Blansch | 2024-10-26 | |
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* | `make format` | Loek Le Blansch | 2024-10-25 | |
* | implement get_component for scripts | Loek Le Blansch | 2024-10-25 | |
* | `make format` | Loek Le Blansch | 2024-10-24 | |
* | merge master into loek/config | Loek Le Blansch | 2024-10-24 | |
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| * | add PR #9 comments as code comments | Loek Le Blansch | 2024-10-24 | |
| * | move template function definition to hpp | Loek Le Blansch | 2024-10-23 | |
| * | rename SdlContext -> SDLContext | Loek Le Blansch | 2024-10-23 | |
| * | more nitpicking | Loek Le Blansch | 2024-10-23 | |
| * | `clang-format` | Loek Le Blansch | 2024-10-23 | |
| * | initial nitpicking | Loek Le Blansch | 2024-10-23 | |
| * | fixed merge issue | jaroWMR | 2024-10-23 | |
| * | merge with niels/rendering | jaroWMR | 2024-10-23 | |
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| | * | rendering and assetmanager | heavydemon21 | 2024-10-23 | |
| | * | Merge branch 'jaro/poc-physics' into niels/rendering | heavydemon21 | 2024-10-23 | |
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| | * \ | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-23 | |
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| * | | | | merge with niels/rendering | jaroWMR | 2024-10-23 | |
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| | * | | | rendering and asset_manager poc | heavydemon21 | 2024-10-23 | |
| | * | | | fixed everything and can now work with new compiler, example rendering and ma... | heavydemon21 | 2024-10-22 | |
| | * | | | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 | |
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| | * | | | | merged further and changed to standard | heavydemon21 | 2024-10-22 | |
| | * | | | | Merge branch 'master' into niels/rendering | heavydemon21 | 2024-10-22 | |
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| | * | | | | | rendering system | heavydemon21 | 2024-10-08 | |
| | * | | | | | working resource manager and textures and sprite to new standard | heavydemon21 | 2024-10-02 |