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* Make formatmax-0012024-11-06
* Merge remote-tracking branch 'origin/master' into max/scenesmax-0012024-11-06
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| * merge #18Loek Le Blansch2024-11-05
* | Make formatmax-0012024-11-05
* | Replaced crepe::api to crepemax-0012024-11-05
* | Merge remote-tracking branch 'origin/max/gameobject' into max/scenesmax-0012024-11-05
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| * Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| | * create facade folderLoek Le Blansch2024-11-05
| | * `make format`Loek Le Blansch2024-11-05
| | * remove util and api namespacesLoek Le Blansch2024-11-05
* | | Added SceneManagermax-0012024-11-05
* | | Added abstract Scene classmax-0012024-11-05
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* | Make formatmax-0012024-11-05
* | Implemented get_instances_max() at Transform componentmax-0012024-11-05
* | Replaced auto with concrete typemax-0012024-11-05
* | Modified GameObject according to class diagram (design document)max-0012024-11-05
* | Replaced Point references with Point copy by valuemax-0012024-11-05
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* `make format`Loek Le Blansch2024-11-03
* minor script system fixesLoek Le Blansch2024-10-31
* `make format`Loek Le Blansch2024-10-25
* implement get_component for scriptsLoek Le Blansch2024-10-25
* `make format`Loek Le Blansch2024-10-24
* merge master into loek/configLoek Le Blansch2024-10-24
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| * add PR #9 comments as code commentsLoek Le Blansch2024-10-24
| * move template function definition to hppLoek Le Blansch2024-10-23
| * rename SdlContext -> SDLContextLoek Le Blansch2024-10-23
| * more nitpickingLoek Le Blansch2024-10-23
| * `clang-format`Loek Le Blansch2024-10-23
| * initial nitpickingLoek Le Blansch2024-10-23
| * fixed merge issuejaroWMR2024-10-23
| * merge with niels/renderingjaroWMR2024-10-23
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| | * rendering and assetmanagerheavydemon212024-10-23
| | * Merge branch 'jaro/poc-physics' into niels/renderingheavydemon212024-10-23
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| | * \ Merge branch 'master' into niels/renderingheavydemon212024-10-23
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| * | | | merge with niels/renderingjaroWMR2024-10-23
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| | * | | rendering and asset_manager pocheavydemon212024-10-23
| | * | | fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22
| | * | | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| | * | | | merged further and changed to standardheavydemon212024-10-22
| | * | | | Merge branch 'master' into niels/renderingheavydemon212024-10-22
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| | * | | | | rendering systemheavydemon212024-10-08
| | * | | | | working resource manager and textures and sprite to new standardheavydemon212024-10-02
| | * | | | | removed submodule and updating resource_managerheavydemon212024-10-01
| | * | | | | Merge branch 'loek/audio' into niels/resource-managerheavydemon212024-10-01
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| | * | | | | | Added resources to crepeheavydemon212024-10-01
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| * | | | | | moved transformjaroWMR2024-10-23
| * | | | | | moved particleEmitterjaroWMR2024-10-23
| * | | | | | merge with masterjaroWMR2024-10-23
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| | * | | | move user-facing classes to api namespaceLoek Le Blansch2024-10-23
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| * | | | merged with masterjaroWMR2024-10-23
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