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Commit message (Expand)AuthorAge
* improved physics for AIJAROWMR2024-12-07
* pulled AIJAROWMR2024-12-07
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| * Implemented path_followmax-0012024-12-06
| * Implemented flee and arrive behaviorsmax-0012024-12-06
| * Using Rigidbody from now onmax-0012024-12-06
| * Make formatmax-0012024-12-06
| * Modified game loopmax-0012024-12-06
| * Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AImax-0012024-12-06
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| * | Added some explanation to Vector2max-0012024-12-06
| * | Merge remote-tracking branch 'origin/master' into max/AImax-0012024-12-05
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| * | | Implemeted seek behaviormax-0012024-12-04
| * | | Increased gameloop timemax-0012024-12-04
| * | | Extended Vector2max-0012024-12-04
| * | | Setup some behaviorsmax-0012024-12-04
| * | | Added AI componentmax-0012024-12-04
| * | | Modified test and setup of AISystemmax-0012024-12-04
* | | | nitpick #59Loek Le Blansch2024-12-06
* | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | | implemented feedbackheavydemon212024-12-06
| * | | | make formatheavydemon212024-12-06
| * | | | implemented final max feedbackheavydemon212024-12-06
| * | | | added animatorsystem updateheavydemon212024-12-06
| * | | | Merge branch 'master' into decouplingheavydemon212024-12-06
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| * | | | make formatheavydemon212024-12-04
| * | | | implemented feedback, cameraValues need better name?heavydemon212024-12-04
| * | | | make formatheavydemon212024-12-02
| * | | | added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
| * | | | making struct constructorsheavydemon212024-12-02
| * | | | tmp commitheavydemon212024-12-02
| * | | | comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
| * | | | make formatheavydemon212024-11-30
| * | | | improved animatorheavydemon212024-11-30
| * | | | first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
| * | | | working floating point black barsheavydemon212024-11-29
* | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepeLoek Le Blansch2024-12-06
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| * | | | | make formatJAROWMR2024-12-06
| * | | | | review feedbackJAROWMR2024-12-06
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| * | | | merge with master and keypressed added to gameJAROWMR2024-12-05
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| * | | | make formatJAROWMR2024-12-04
| * | | | added collision layersJAROWMR2024-12-04
| * | | | make formatJAROWMR2024-12-04
| * | | | improved commentsJAROWMR2024-12-03
| * | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-systemJAROWMR2024-12-03
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| * | | | removed part of ifJAROWMR2024-12-03
| * | | | improved commentsJAROWMR2024-12-03
| * | | | changed some values because of feedback and merged from masterJAROWMR2024-12-02
| * | | | feedback fixJAROWMR2024-12-02
| * | | | added some comments and constJAROWMR2024-12-02
| * | | | merge with masterJAROWMR2024-12-01
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| * | | | improved readablity of check_collision function and reset LoopManagerJAROWMR2024-12-01