index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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crepe
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api
Commit message (
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Author
Age
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fixed 0 division and duplicate start
WBoerenkamps
2024-12-10
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fixed a small mistake in sceneManager and added the load_next_scene to the loop
WBoerenkamps
2024-12-09
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removed white line and standard target fps = 60
WBoerenkamps
2024-12-09
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merge master
WBoerenkamps
2024-12-09
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Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
WBoerenkamps
2024-12-09
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hotfix draw call
heavydemon21
2024-12-09
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changed some function names
WBoerenkamps
2024-12-09
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make format
WBoerenkamps
2024-12-08
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added scaled fixed delta time
WBoerenkamps
2024-12-08
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removed duplicate dispatch
WBoerenkamps
2024-12-07
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make format
WBoerenkamps
2024-12-07
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Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
WBoerenkamps
2024-12-07
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nitpick #59
Loek Le Blansch
2024-12-06
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Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe
Loek Le Blansch
2024-12-06
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implemented feedback
heavydemon21
2024-12-06
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make format
heavydemon21
2024-12-06
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implemented final max feedback
heavydemon21
2024-12-06
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added animatorsystem update
heavydemon21
2024-12-06
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Merge branch 'master' into decoupling
heavydemon21
2024-12-06
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make format
heavydemon21
2024-12-04
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implemented feedback, cameraValues need better name?
heavydemon21
2024-12-04
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make format
heavydemon21
2024-12-02
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added all the contructor strutcts for animator,sprite and camera
heavydemon21
2024-12-02
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making struct constructors
heavydemon21
2024-12-02
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tmp commit
heavydemon21
2024-12-02
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comments i animator and sprite. added sprite indepentdent scale and angle
heavydemon21
2024-12-02
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make format
heavydemon21
2024-11-30
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improved animator
heavydemon21
2024-11-30
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first version of new viewport floats without the use of sdl functions
heavydemon21
2024-11-30
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working floating point black bars
heavydemon21
2024-11-29
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Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Loek Le Blansch
2024-12-06
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make format
JAROWMR
2024-12-06
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review feedback
JAROWMR
2024-12-06
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merge with master and keypressed added to game
JAROWMR
2024-12-05
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make format
JAROWMR
2024-12-04
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added collision layers
JAROWMR
2024-12-04
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make format
JAROWMR
2024-12-04
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improved comments
JAROWMR
2024-12-03
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
JAROWMR
2024-12-03
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removed part of if
JAROWMR
2024-12-03
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improved comments
JAROWMR
2024-12-03
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changed some values because of feedback and merged from master
JAROWMR
2024-12-02
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feedback fix
JAROWMR
2024-12-02
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added some comments and const
JAROWMR
2024-12-02
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merge with master
JAROWMR
2024-12-01
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improved readablity of check_collision function and reset LoopManager
JAROWMR
2024-12-01
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feedback changes
JAROWMR
2024-12-01
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
JAROWMR
2024-11-23
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added doxygen comments
JAROWMR
2024-11-23
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Fixing PR
JAROWMR
2024-11-23
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