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* font facade added to SDLContextWBoerenkamps2024-12-12
* load font almost workingWBoerenkamps2024-12-12
* text component pretty much finishedWBoerenkamps2024-12-11
* Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/text-c...WBoerenkamps2024-12-11
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| * last changesWBoerenkamps2024-12-11
| * mege with masterWBoerenkamps2024-12-11
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| * | `make format`wouter/gameloopLoek Le Blansch2024-12-11
| * | WIP fix LoopTimerManagerLoek Le Blansch2024-12-11
| * | feedback but error after conflictWBoerenkamps2024-12-11
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| * | | feedbackWBoerenkamps2024-12-11
| * | | make formatWBoerenkamps2024-12-10
| * | | feedback changesWBoerenkamps2024-12-10
| * | | clarified doxygen and changed function nameWBoerenkamps2024-12-10
| * | | fixed 0 division and duplicate startWBoerenkamps2024-12-10
| * | | fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps2024-12-09
| * | | removed white line and standard target fps = 60WBoerenkamps2024-12-09
| * | | merge masterWBoerenkamps2024-12-09
| * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-09
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| * | | | changed some function namesWBoerenkamps2024-12-09
| * | | | make formatWBoerenkamps2024-12-08
| * | | | added scaled fixed delta timeWBoerenkamps2024-12-08
| * | | | removed duplicate dispatchWBoerenkamps2024-12-07
| * | | | make formatWBoerenkamps2024-12-07
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| * | | | | more doxygen changesWBoerenkamps2024-12-07
| * | | | | added loopTimer and eventManager to mediator and removed the singletonsWBoerenkamps2024-12-07
| * | | | | gameloop test workingWBoerenkamps2024-12-05
| * | | | | saveWBoerenkamps2024-12-05
| * | | | | make formatWBoerenkamps2024-12-05
| * | | | | changed time back to 1 secondWBoerenkamps2024-12-05
| * | | | | added loopTimer to mediator and fixed update loopWBoerenkamps2024-12-05
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| * | | | | | testsWBoerenkamps2024-12-04
| * | | | | | gameloop testsWBoerenkamps2024-12-04
| * | | | | | testWBoerenkamps2024-12-04
| * | | | | | merge 2 gameloop branchesWBoerenkamps2024-12-04
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| | * | | | | | looptimer no singletonWBoerenkamps2024-12-04
| * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-01
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| * | | | | | | | start of testsWBoerenkamps2024-11-24
| * | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-11-24
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| * | | | | | | | | fps counter functionalityWBoerenkamps2024-11-24
* | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/text-c...WBoerenkamps2024-12-11
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| * | | | | | | | | implemented feedbackheavydemon212024-12-11
| * | | | | | | | | make formatheavydemon212024-12-11
| * | | | | | | | | adjusted aspect ratioheavydemon212024-12-11
| * | | | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon212024-12-11
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| * | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect...heavydemon212024-12-10
| * | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu...heavydemon212024-12-09
| * | | | | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
| * | | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities...heavydemon212024-12-08
* | | | | | | | | | saveWBoerenkamps2024-12-11