Commit message (Expand) | Author | Age | ||
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| * | | | | | | Added AI component | max-001 | 2024-12-04 | |
| * | | | | | | Modified test and setup of AISystem | max-001 | 2024-12-04 | |
* | | | | | | | implemented feedback wouter, improved animator. however if spritesheet aspect... | heavydemon21 | 2024-12-10 | |
* | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to textu... | heavydemon21 | 2024-12-09 | |
* | | | | | | | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 | |
* | | | | | | | removed singleton from SDLContext, problem now is cannot call functionalities... | heavydemon21 | 2024-12-08 | |
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* | | | | | | merge master | Loek Le Blansch | 2024-12-07 | |
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| * | | | | | nitpick #59 | Loek Le Blansch | 2024-12-06 | |
| * | | | | | Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 | |
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| | * | | | | | implemented feedback | heavydemon21 | 2024-12-06 | |
| | * | | | | | make format | heavydemon21 | 2024-12-06 | |
| | * | | | | | implemented final max feedback | heavydemon21 | 2024-12-06 | |
| | * | | | | | added animatorsystem update | heavydemon21 | 2024-12-06 | |
| | * | | | | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 | |
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| | * | | | | | make format | heavydemon21 | 2024-12-04 | |
| | * | | | | | implemented feedback, cameraValues need better name? | heavydemon21 | 2024-12-04 | |
| | * | | | | | make format | heavydemon21 | 2024-12-02 | |
| | * | | | | | added all the contructor strutcts for animator,sprite and camera | heavydemon21 | 2024-12-02 | |
| | * | | | | | making struct constructors | heavydemon21 | 2024-12-02 | |
| | * | | | | | tmp commit | heavydemon21 | 2024-12-02 | |
| | * | | | | | comments i animator and sprite. added sprite indepentdent scale and angle | heavydemon21 | 2024-12-02 | |
| | * | | | | | make format | heavydemon21 | 2024-11-30 | |
| | * | | | | | improved animator | heavydemon21 | 2024-11-30 | |
| | * | | | | | first version of new viewport floats without the use of sdl functions | heavydemon21 | 2024-11-30 | |
| | * | | | | | working floating point black bars | heavydemon21 | 2024-11-29 | |
| * | | | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 | |
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| | * | | | | | make format | JAROWMR | 2024-12-06 | |
| | * | | | | | review feedback | JAROWMR | 2024-12-06 | |
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| | * | | | | merge with master and keypressed added to game | JAROWMR | 2024-12-05 | |
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| | * | | | | make format | JAROWMR | 2024-12-04 | |
| | * | | | | added collision layers | JAROWMR | 2024-12-04 | |
| | * | | | | make format | JAROWMR | 2024-12-04 | |
| | * | | | | improved comments | JAROWMR | 2024-12-03 | |
| | * | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-12-03 | |
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| | * | | | | removed part of if | JAROWMR | 2024-12-03 | |
| | * | | | | improved comments | JAROWMR | 2024-12-03 | |
| | * | | | | changed some values because of feedback and merged from master | JAROWMR | 2024-12-02 | |
| | * | | | | feedback fix | JAROWMR | 2024-12-02 | |
| | * | | | | added some comments and const | JAROWMR | 2024-12-02 | |
| | * | | | | merge with master | JAROWMR | 2024-12-01 | |
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| | * | | | | improved readablity of check_collision function and reset LoopManager | JAROWMR | 2024-12-01 | |
| | * | | | | feedback changes | JAROWMR | 2024-12-01 | |
| | * | | | | Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system | JAROWMR | 2024-11-23 | |
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| | * | | | | | added doxygen comments | JAROWMR | 2024-11-23 | |
| | * | | | | | Fixing PR | JAROWMR | 2024-11-23 | |
| | * | | | | | script fix | JAROWMR | 2024-11-22 | |
| | * | | | | | merge with master | JAROWMR | 2024-11-22 | |
| | * | | | | | merge with master | JAROWMR | 2024-11-22 | |
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| | * \ \ \ \ \ | merge with master | JAROWMR | 2024-11-21 | |
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| | * | | | | | | | clean up CollisionTest | Loek Le Blansch | 2024-11-20 |