Commit message (Collapse) | Author | Age | |
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* | more script utilities | Loek Le Blansch | 2024-12-07 |
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* | add more fetching functions to ComponentManager | Loek Le Blansch | 2024-12-06 |
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* | remove redundant codeloek/cleanup | Loek Le Blansch | 2024-12-06 |
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* | nitpick #55 | Loek Le Blansch | 2024-12-05 |
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* | feedback changes | WBoerenkamps | 2024-12-05 |
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* | todo | WBoerenkamps | 2024-12-05 |
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* | make format | WBoerenkamps | 2024-12-04 |
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* | merge master | WBoerenkamps | 2024-12-04 |
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| * | process PR feedback | Loek Le Blansch | 2024-12-04 |
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| * | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-12-04 |
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| * | | fix memory leak | Loek Le Blansch | 2024-12-03 |
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| * | | `make format` | Loek Le Blansch | 2024-11-30 |
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| * | | merge `master` | Loek Le Blansch | 2024-11-28 |
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| * | | | manager mediator refactor | Loek Le Blansch | 2024-11-28 |
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* | | | | feedback changes | WBoerenkamps | 2024-12-04 |
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* | | | | make format | WBoerenkamps | 2024-12-04 |
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* | | | | loeks feedback changes | WBoerenkamps | 2024-12-04 |
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* | | | | feedback changes | WBoerenkamps | 2024-12-04 |
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* | | | | make format | WBoerenkamps | 2024-12-03 |
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* | | | | world units for click | WBoerenkamps | 2024-12-03 |
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* | | | | Merge branch 'jaro/collision-system' into wouter/exampleGame | WBoerenkamps | 2024-12-03 |
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| * | | | `make format` | Loek Le Blansch | 2024-12-03 |
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| * | | | implemented feedback removed get_width and height --> get_size for both ↵ | heavydemon21 | 2024-12-03 |
| | |/ | |/| | | | | | | | texture and sdlcontext | ||
| * | | `make format` | Loek Le Blansch | 2024-11-28 |
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| * | | implemented loek feedback | heavydemon21 | 2024-11-28 |
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| * | | sprite had include wrong order | heavydemon21 | 2024-11-28 |
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| * | | make format | heavydemon21 | 2024-11-28 |
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| * | | adjusted more it should now be finsished | heavydemon21 | 2024-11-28 |
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| * | | removed animator rectangle | heavydemon21 | 2024-11-28 |
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| * | | implemented feedback to have draw struct | heavydemon21 | 2024-11-28 |
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| * | | making test work again | heavydemon21 | 2024-11-28 |
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| * | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-28 |
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| * | | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 |
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| * | | make format | heavydemon21 | 2024-11-28 |
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| * | | feedback implemented | heavydemon21 | 2024-11-28 |
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| * | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 |
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| * | | make format and offset for the cameara relative from the transform gameobject | heavydemon21 | 2024-11-27 |
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| * | | removed shared_ptr from sprite | heavydemon21 | 2024-11-27 |
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| * | | implemented feedback, removed width so that user only can set height. | heavydemon21 | 2024-11-27 |
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| * | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
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| * | | implemented all the feedback | heavydemon21 | 2024-11-26 |
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| * | | make format | heavydemon21 | 2024-11-26 |
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| * | | added window default config settings | heavydemon21 | 2024-11-26 |
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| * | | adjusted vector2 to vec2 | heavydemon21 | 2024-11-26 |
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| * | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 |
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| * | | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |
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| * | | | make format | heavydemon21 | 2024-11-22 |
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| * | | | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 |
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| * | | | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 |
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| * | | | working aspect ratio in world units. and add pillarboxing/letterboxing ↵ | heavydemon21 | 2024-11-22 |
| | | | | | | | | | | | | | | | | depending on ratio |