index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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src
/
crepe
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api
Commit message (
Expand
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Author
Age
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Fixed merge issue
max-001
2024-12-09
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Fixed merge issue
max-001
2024-12-09
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Deleted header
max-001
2024-12-09
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Merge remote-tracking branch 'origin/master' into max/AI
max-001
2024-12-09
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hotfix draw call
heavydemon21
2024-12-09
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nitpick #59
Loek Le Blansch
2024-12-06
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Merge branch 'niels/decoupling_pixel_and_pos' of github.com:lonkaars/crepe
Loek Le Blansch
2024-12-06
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implemented feedback
heavydemon21
2024-12-06
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make format
heavydemon21
2024-12-06
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implemented final max feedback
heavydemon21
2024-12-06
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added animatorsystem update
heavydemon21
2024-12-06
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Merge branch 'master' into decoupling
heavydemon21
2024-12-06
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make format
heavydemon21
2024-12-04
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implemented feedback, cameraValues need better name?
heavydemon21
2024-12-04
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make format
heavydemon21
2024-12-02
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added all the contructor strutcts for animator,sprite and camera
heavydemon21
2024-12-02
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making struct constructors
heavydemon21
2024-12-02
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tmp commit
heavydemon21
2024-12-02
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comments i animator and sprite. added sprite indepentdent scale and angle
heavydemon21
2024-12-02
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make format
heavydemon21
2024-11-30
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improved animator
heavydemon21
2024-11-30
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first version of new viewport floats without the use of sdl functions
heavydemon21
2024-11-30
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working floating point black bars
heavydemon21
2024-11-29
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Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Loek Le Blansch
2024-12-06
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make format
JAROWMR
2024-12-06
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review feedback
JAROWMR
2024-12-06
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remove redundant code
loek/cleanup
Loek Le Blansch
2024-12-06
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Improved Doxygen
max-001
2024-12-09
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Added Doxygen
max-001
2024-12-09
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Implemented path_follow
max-001
2024-12-06
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Implemented flee and arrive behaviors
max-001
2024-12-06
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Using Rigidbody from now on
max-001
2024-12-06
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Make format
max-001
2024-12-06
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Modified game loop
max-001
2024-12-06
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Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI
max-001
2024-12-06
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merge with master and keypressed added to game
JAROWMR
2024-12-05
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make format
JAROWMR
2024-12-04
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added collision layers
JAROWMR
2024-12-04
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make format
JAROWMR
2024-12-04
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improved comments
JAROWMR
2024-12-03
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
JAROWMR
2024-12-03
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removed part of if
JAROWMR
2024-12-03
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improved comments
JAROWMR
2024-12-03
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changed some values because of feedback and merged from master
JAROWMR
2024-12-02
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feedback fix
JAROWMR
2024-12-02
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added some comments and const
JAROWMR
2024-12-02
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merge with master
JAROWMR
2024-12-01
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improved readablity of check_collision function and reset LoopManager
JAROWMR
2024-12-01
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feedback changes
JAROWMR
2024-12-01
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Merge branch 'master' of github.com:lonkaars/crepe into jaro/collision-system
JAROWMR
2024-11-23
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