Commit message (Expand) | Author | Age | ||
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| * | | | | make format | heavydemon21 | 2024-11-22 | |
| * | | | | working moving camera, flip animations, resizing with animations, and black bars | heavydemon21 | 2024-11-22 | |
| * | | | | working scaling image with scaling world to screen | heavydemon21 | 2024-11-22 | |
| * | | | | working aspect ratio in world units. and add pillarboxing/letterboxing depend... | heavydemon21 | 2024-11-22 | |
| * | | | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-21 | |
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| * | | | | adjusted branch based on feedback | heavydemon21 | 2024-11-20 | |
| * | | | | rendering based on world unites instead of pixels | heavydemon21 | 2024-11-18 | |
| * | | | | first version world postions with camera | heavydemon21 | 2024-11-18 | |
* | | | | | start of tests | WBoerenkamps | 2024-11-24 | |
* | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop | WBoerenkamps | 2024-11-24 | |
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| * | | | | more documentation | Loek Le Blansch | 2024-11-22 | |
| * | | | | Merge remote-tracking branch 'origin/master' into max/vector2 | max-001 | 2024-11-22 | |
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| | * | | | | store `game_object_id` by value instead of reference in Script | Loek Le Blansch | 2024-11-21 | |
| | * | | | | `make format` | Loek Le Blansch | 2024-11-21 | |
| | * | | | | use OptionalRef instead of pointer references | Loek Le Blansch | 2024-11-21 | |
| | * | | | | merge `master` into `loek/scripts` | Loek Le Blansch | 2024-11-21 | |
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| | * | | | | `make format` | Loek Le Blansch | 2024-11-21 | |
| | * | | | | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-11-21 | |
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| | * | | | | | pull script/event changes from `loek/collision-system` | Loek Le Blansch | 2024-11-21 | |
| | * | | | | | add Script::subscribe | Loek Le Blansch | 2024-11-20 | |
| | * | | | | | Merge branch 'master' into loek/scripts | Loek Le Blansch | 2024-11-20 | |
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| | * | | | | | | add Log function to script | Loek Le Blansch | 2024-11-20 | |
| * | | | | | | | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 | |
| * | | | | | | | Added <T> to arguments | max-001 | 2024-11-22 | |
| * | | | | | | | Fix: added #pragma once | max-001 | 2024-11-21 | |
| * | | | | | | | Fix: added #pragma once | max-001 | 2024-11-21 | |
| * | | | | | | | Extended Vector2 | max-001 | 2024-11-21 | |
| * | | | | | | | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 | |
| * | | | | | | | Made Vector2 templated | max-001 | 2024-11-21 | |
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* | | | | | | | fps counter functionality | WBoerenkamps | 2024-11-24 | |
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* | | | | | | fixed loop fix | WBoerenkamps | 2024-11-22 | |
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* | | | | | Merge branch 'master' into loek/util | Loek Le Blansch | 2024-11-21 | |
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| * | | | | Merge remote-tracking branch 'origin/master' into max/doxygen | max-001 | 2024-11-21 | |
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| * | | | | Added const | max-001 | 2024-11-21 | |
| * | | | | Added Doxygen | max-001 | 2024-11-21 | |
| * | | | | Added SceneManger to LoopManager | max-001 | 2024-11-21 | |
| * | | | | Changed comment | max-001 | 2024-11-21 | |
| * | | | | Added TODO | max-001 | 2024-11-21 | |
| * | | | | Replaced Scene's name variable with get_name() method | max-001 | 2024-11-21 | |
| * | | | | Added Doxygen comments/explanation for GameObjects and Scenes | max-001 | 2024-11-20 | |
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* | | | | merge `master` into `loek/util` | Loek Le Blansch | 2024-11-21 | |
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| * | | | fix doxygen comments on keycodes | Loek Le Blansch | 2024-11-20 | |
| * | | | nitpick #34 | Loek Le Blansch | 2024-11-20 | |
| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events | WBoerenkamps | 2024-11-20 | |
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| * | | | | make format | WBoerenkamps | 2024-11-20 | |
| * | | | | result of loeks temper tantrum | WBoerenkamps | 2024-11-20 | |
| * | | | | git remake | WBoerenkamps | 2024-11-20 | |
| * | | | | dispatch fixed and priority added | WBoerenkamps | 2024-11-20 | |
| * | | | | save before big refactor | WBoerenkamps | 2024-11-20 | |
| * | | | | most tests done | WBoerenkamps | 2024-11-20 |