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path: root/src/crepe/api
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* load font almost workingWBoerenkamps10 days
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* text component pretty much finishedWBoerenkamps11 days
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
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| * last changesWBoerenkamps11 days
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| * mege with masterWBoerenkamps11 days
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| * | `make format`wouter/gameloopLoek Le Blansch11 days
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| * | WIP fix LoopTimerManagerLoek Le Blansch11 days
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| * | feedback but error after conflictWBoerenkamps11 days
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| * | | feedbackWBoerenkamps11 days
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| * | | make formatWBoerenkamps13 days
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| * | | feedback changesWBoerenkamps13 days
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| * | | clarified doxygen and changed function nameWBoerenkamps13 days
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| * | | fixed 0 division and duplicate startWBoerenkamps13 days
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| * | | fixed a small mistake in sceneManager and added the load_next_scene to the loopWBoerenkamps13 days
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| * | | removed white line and standard target fps = 60WBoerenkamps13 days
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| * | | merge masterWBoerenkamps13 days
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| * | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps13 days
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| * | | | changed some function namesWBoerenkamps14 days
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| * | | | make formatWBoerenkamps2024-12-08
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| * | | | added scaled fixed delta timeWBoerenkamps2024-12-08
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| * | | | removed duplicate dispatchWBoerenkamps2024-12-07
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| * | | | make formatWBoerenkamps2024-12-07
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| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-07
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| * | | | | more doxygen changesWBoerenkamps2024-12-07
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| * | | | | added loopTimer and eventManager to mediator and removed the singletonsWBoerenkamps2024-12-07
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| * | | | | gameloop test workingWBoerenkamps2024-12-05
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| * | | | | saveWBoerenkamps2024-12-05
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| * | | | | make formatWBoerenkamps2024-12-05
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| * | | | | changed time back to 1 secondWBoerenkamps2024-12-05
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| * | | | | added loopTimer to mediator and fixed update loopWBoerenkamps2024-12-05
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| * | | | | | testsWBoerenkamps2024-12-04
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| * | | | | | gameloop testsWBoerenkamps2024-12-04
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| * | | | | | testWBoerenkamps2024-12-04
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| * | | | | | merge 2 gameloop branchesWBoerenkamps2024-12-04
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| | * | | | | | looptimer no singletonWBoerenkamps2024-12-04
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| * | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-12-01
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| * | | | | | | | start of testsWBoerenkamps2024-11-24
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| * | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloopWBoerenkamps2024-11-24
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| * | | | | | | | | fps counter functionalityWBoerenkamps2024-11-24
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* | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
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| * | | | | | | | | implemented feedbackheavydemon2111 days
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| * | | | | | | | | make formatheavydemon2111 days
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| * | | | | | | | | adjusted aspect ratioheavydemon2111 days
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| * | | | | | | | | Merge branch 'master' into niels/remove_singletonheavydemon2111 days
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| * | | | | | | | | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon2112 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | | | | | | | | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon2113 days
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | | | | | | | | made sdlcontext not a singleton anymoreheavydemon212024-12-08
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| * | | | | | | | | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | | | | | | | | saveWBoerenkamps11 days
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* | | | | | | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps11 days
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