index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
api
Commit message (
Expand
)
Author
Age
*
make format
heavydemon21
2024-11-30
*
improved animator
heavydemon21
2024-11-30
*
first version of new viewport floats without the use of sdl functions
heavydemon21
2024-11-30
*
working floating point black bars
heavydemon21
2024-11-29
*
`make format`
Loek Le Blansch
2024-11-28
*
implemented loek feedback
heavydemon21
2024-11-28
*
sprite had include wrong order
heavydemon21
2024-11-28
*
make format
heavydemon21
2024-11-28
*
adjusted more it should now be finsished
heavydemon21
2024-11-28
*
removed animator rectangle
heavydemon21
2024-11-28
*
implemented feedback to have draw struct
heavydemon21
2024-11-28
*
making test work again
heavydemon21
2024-11-28
*
Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-11-28
|
\
|
*
Merge branch 'max/ecs' of github.com:lonkaars/crepe
Loek Le Blansch
2024-11-27
|
|
\
|
|
*
It is now possible to reset the persistent flag
max-001
2024-11-26
|
|
*
Merge remote-tracking branch 'origin/master' into max/ecs
max-001
2024-11-24
|
|
|
\
|
|
*
|
Implemented persistent objects
max-001
2024-11-22
*
|
|
|
adjusted texture and sprite to hold a texture, instead of reference
heavydemon21
2024-11-28
*
|
|
|
make format
heavydemon21
2024-11-28
*
|
|
|
feedback implemented
heavydemon21
2024-11-28
*
|
|
|
implemented feedback. biggest changes are teh camera_ref removed
heavydemon21
2024-11-27
*
|
|
|
make format and offset for the cameara relative from the transform gameobject
heavydemon21
2024-11-27
*
|
|
|
removed shared_ptr from sprite
heavydemon21
2024-11-27
*
|
|
|
implemented feedback, removed width so that user only can set height.
heavydemon21
2024-11-27
*
|
|
|
implemented feedback on PR40 and made camera sizes ivec2
heavydemon21
2024-11-27
*
|
|
|
implemented all the feedback
heavydemon21
2024-11-26
*
|
|
|
make format
heavydemon21
2024-11-26
*
|
|
|
added window default config settings
heavydemon21
2024-11-26
*
|
|
|
adjusted vector2 to vec2
heavydemon21
2024-11-26
*
|
|
|
Merge branch 'master' into niels/decoupling_pixel_and_pos
heavydemon21
2024-11-26
|
\
|
|
|
|
*
|
|
nitpick #50
Loek Le Blansch
2024-11-24
|
*
|
|
Merge branch 'max/scenes' of github.com:lonkaars/crepe
Loek Le Blansch
2024-11-24
|
|
\
\
\
|
|
*
|
|
Implemented feedback
max-001
2024-11-24
|
|
*
|
|
Merge remote-tracking branch 'origin/master' into max/scenes
max-001
2024-11-24
|
|
|
\
\
\
|
|
|
|
|
/
|
|
|
|
/
|
|
|
*
|
|
Little fix (typo)
max-001
2024-11-22
|
|
*
|
|
Replaced ComponentManager reference by OptionalRef for late binding
max-001
2024-11-22
|
|
|
|
/
|
|
|
/
|
|
*
|
|
Merge branch 'wouter/gameloop' of github.com:lonkaars/crepe
Loek Le Blansch
2024-11-24
|
|
\
\
\
|
|
*
|
|
fixed loop fix
WBoerenkamps
2024-11-22
|
|
|
/
/
|
*
|
/
fix RenderSystem unit test path resolution + reset Config before each test
loek/hotfix
Loek Le Blansch
2024-11-22
|
|
|
/
|
|
/
|
|
*
|
more documentation
Loek Le Blansch
2024-11-22
|
*
|
Merge remote-tracking branch 'origin/master' into max/vector2
max-001
2024-11-22
|
|
\
\
|
|
*
|
store `game_object_id` by value instead of reference in Script
Loek Le Blansch
2024-11-21
|
|
*
|
`make format`
Loek Le Blansch
2024-11-21
|
|
*
|
use OptionalRef instead of pointer references
Loek Le Blansch
2024-11-21
|
|
*
|
merge `master` into `loek/scripts`
Loek Le Blansch
2024-11-21
|
|
|
\
|
|
|
*
|
`make format`
Loek Le Blansch
2024-11-21
|
|
*
|
Merge branch 'master' into loek/scripts
Loek Le Blansch
2024-11-21
|
|
|
\
\
|
|
*
|
|
pull script/event changes from `loek/collision-system`
Loek Le Blansch
2024-11-21
|
|
*
|
|
add Script::subscribe
Loek Le Blansch
2024-11-20
|
|
*
|
|
Merge branch 'master' into loek/scripts
Loek Le Blansch
2024-11-20
|
|
|
\
\
\
[next]