Commit message (Expand) | Author | Age | |
---|---|---|---|
* | `make format` | Loek Le Blansch | 10 days |
* | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
* | added physics system | jaroWMR | 2024-11-07 |
* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
* | Removed destructor | max-001 | 2024-11-07 |
* | Removed two unnecessary includes | max-001 | 2024-11-06 |
* | Make format | max-001 | 2024-11-06 |
* | merge #18 | Loek Le Blansch | 2024-11-05 |
* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
|\ | |||
| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
* | | Make format | max-001 | 2024-11-05 |
* | | Implemented get_instances_max() at Transform component | max-001 | 2024-11-05 |
* | | Replaced Point references with Point copy by value | max-001 | 2024-11-05 |
|/ | |||
* | `make format` | Loek Le Blansch | 2024-11-03 |
* | minor script system fixes | Loek Le Blansch | 2024-10-31 |
* | more nitpicking | Loek Le Blansch | 2024-10-23 |
* | rendering and assetmanager | heavydemon21 | 2024-10-23 |
* | fixed everything and can now work with new compiler, example rendering and ma... | heavydemon21 | 2024-10-22 |