| Commit message (Expand) | Author | Age |
* | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
* | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
* | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
|\ |
|
| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
| * | `make format` | Loek Le Blansch | 2024-11-12 |
* | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
* | | update clang-format and run `make format` over my (loek)s files | Loek Le Blansch | 2024-11-07 |
|/ |
|
* | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
* | added physics system | jaroWMR | 2024-11-07 |
* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
* | Removed destructor | max-001 | 2024-11-07 |
* | Removed two unnecessary includes | max-001 | 2024-11-06 |
* | Make format | max-001 | 2024-11-06 |
* | merge #18 | Loek Le Blansch | 2024-11-05 |
* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
|\ |
|
| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
* | | Make format | max-001 | 2024-11-05 |
* | | Implemented get_instances_max() at Transform component | max-001 | 2024-11-05 |
* | | Replaced Point references with Point copy by value | max-001 | 2024-11-05 |
|/ |
|
* | `make format` | Loek Le Blansch | 2024-11-03 |
* | minor script system fixes | Loek Le Blansch | 2024-10-31 |
* | more nitpicking | Loek Le Blansch | 2024-10-23 |
* | rendering and assetmanager | heavydemon21 | 2024-10-23 |
* | fixed everything and can now work with new compiler, example rendering and ma... | heavydemon21 | 2024-10-22 |