index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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crepe
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api
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Texture.cpp
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Merge remote-tracking branch 'origin/master' into niels/rendering_color
heavydemon21
2024-11-18
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add doxygen + check const correctness
Loek Le Blansch
2024-11-13
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update logging to use C++20 format and classes
Loek Le Blansch
2024-11-13
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rendering particle
heavydemon21
2024-11-11
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nitpicks (merge #27)
Loek Le Blansch
2024-11-08
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fixed all the RAII
heavydemon21
2024-11-08
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Made it RAII
heavydemon21
2024-11-08
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updated to satisfy the code review
heavydemon21
2024-11-08
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fixed include code-style
heavydemon21
2024-11-08
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fixed the includes and const settings
heavydemon21
2024-11-08
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code style
heavydemon21
2024-11-08
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create facade folder
Loek Le Blansch
2024-11-05
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`make format`
Loek Le Blansch
2024-11-05
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remove util and api namespaces
Loek Le Blansch
2024-11-05
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rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
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more nitpicking
Loek Le Blansch
2024-10-23
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`clang-format`
Loek Le Blansch
2024-10-23
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rendering and asset_manager poc
heavydemon21
2024-10-23
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fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
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merged further and changed to standard
heavydemon21
2024-10-22