index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
crepe
/
api
/
Texture.cpp
Commit message (
Expand
)
Author
Age
*
fix RenderSystem unit test path resolution + reset Config before each test
loek/hotfix
Loek Le Blansch
2024-11-22
*
merge `master` into `loek/util`
Loek Le Blansch
2024-11-20
|
\
|
*
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
heavydemon21
2024-11-18
|
|
\
|
*
|
rendering particle
heavydemon21
2024-11-11
*
|
|
move utilities from loek/audio
Loek Le Blansch
2024-11-18
|
|
/
|
/
|
*
|
add doxygen + check const correctness
Loek Le Blansch
2024-11-13
*
|
update logging to use C++20 format and classes
Loek Le Blansch
2024-11-13
|
/
*
nitpicks (merge #27)
Loek Le Blansch
2024-11-08
*
fixed all the RAII
heavydemon21
2024-11-08
*
Made it RAII
heavydemon21
2024-11-08
*
updated to satisfy the code review
heavydemon21
2024-11-08
*
fixed include code-style
heavydemon21
2024-11-08
*
fixed the includes and const settings
heavydemon21
2024-11-08
*
code style
heavydemon21
2024-11-08
*
create facade folder
Loek Le Blansch
2024-11-05
*
`make format`
Loek Le Blansch
2024-11-05
*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
*
more nitpicking
Loek Le Blansch
2024-10-23
*
`clang-format`
Loek Le Blansch
2024-10-23
*
rendering and asset_manager poc
heavydemon21
2024-10-23
*
fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
*
merged further and changed to standard
heavydemon21
2024-10-22