| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | implemented feedback wouter, improved animator. however if spritesheet ↵ | heavydemon21 | 2024-12-10 |
| | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong | ||
| * | fixed the aspect ratio and removed the ratio from sprite and give it to ↵ | heavydemon21 | 2024-12-09 |
| | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off | ||
| * | made sdlcontext not a singleton anymore | heavydemon21 | 2024-12-08 |
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| * | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 2024-12-08 |
| | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| * | `make format` | Loek Le Blansch | 2024-12-03 |
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| * | implemented feedback removed get_width and height --> get_size for both ↵ | heavydemon21 | 2024-12-03 |
| | | | | | texture and sdlcontext | ||
| * | make format | heavydemon21 | 2024-11-28 |
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| * | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 |
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| * | implemented all the feedback | heavydemon21 | 2024-11-26 |
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| * | fix RenderSystem unit test path resolution + reset Config before each testloek/hotfix | Loek Le Blansch | 2024-11-22 |
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| * | merge `master` into `loek/util` | Loek Le Blansch | 2024-11-20 |
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| | * | Merge remote-tracking branch 'origin/master' into niels/RenderingParticle | heavydemon21 | 2024-11-18 |
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| | * | | rendering particle | heavydemon21 | 2024-11-11 |
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| * | | | move utilities from loek/audio | Loek Le Blansch | 2024-11-18 |
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| * | | add doxygen + check const correctness | Loek Le Blansch | 2024-11-13 |
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| * | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
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| * | nitpicks (merge #27) | Loek Le Blansch | 2024-11-08 |
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| * | fixed all the RAII | heavydemon21 | 2024-11-08 |
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| * | Made it RAII | heavydemon21 | 2024-11-08 |
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| * | updated to satisfy the code review | heavydemon21 | 2024-11-08 |
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| * | fixed include code-style | heavydemon21 | 2024-11-08 |
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| * | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
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| * | code style | heavydemon21 | 2024-11-08 |
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| * | create facade folder | Loek Le Blansch | 2024-11-05 |
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| * | `make format` | Loek Le Blansch | 2024-11-05 |
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| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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| * | rename SdlContext -> SDLContext | Loek Le Blansch | 2024-10-23 |
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| * | more nitpicking | Loek Le Blansch | 2024-10-23 |
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| * | `clang-format` | Loek Le Blansch | 2024-10-23 |
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| * | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
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| * | fixed everything and can now work with new compiler, example rendering and ↵ | heavydemon21 | 2024-10-22 |
| | | | | | made it work with component manager | ||
| * | merged further and changed to standard | heavydemon21 | 2024-10-22 |