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path: root/src/crepe/api/Sprite.h
Commit message (Expand)AuthorAge
* adjusted texture and sprite to hold a texture, instead of referenceheavydemon216 days
* make formatheavydemon216 days
* feedback implementedheavydemon216 days
* implemented feedback. biggest changes are teh camera_ref removedheavydemon216 days
* removed shared_ptr from spriteheavydemon217 days
* implemented feedback, removed width so that user only can set height.heavydemon217 days
* working moving camera, flip animations, resizing with animations, and black barsheavydemon2111 days
* working scaling image with scaling world to screenheavydemon2112 days
* implemented feedbackheavydemon2114 days
* merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
* | process feedback on #26Loek Le Blansch2024-11-15
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* nitpicks (merge #27)Loek Le Blansch2024-11-08
* updated to satisfy the code reviewheavydemon212024-11-08
* fixed include code-styleheavydemon212024-11-08
* fixed the includes and const settingsheavydemon212024-11-08
* code styleheavydemon212024-11-08
* merge #25 + nitpickingLoek Le Blansch2024-11-07
* add game_object_id_t typeLoek Le Blansch2024-11-07
* remove util and api namespacesLoek Le Blansch2024-11-05
* more nitpickingLoek Le Blansch2024-10-23
* `clang-format`Loek Le Blansch2024-10-23
* rendering and assetmanagerheavydemon212024-10-23
* rendering and asset_manager pocheavydemon212024-10-23
* fixed everything and can now work with new compiler, example rendering and ma...heavydemon212024-10-22
* rendering systemheavydemon212024-10-08