Commit message (Collapse) | Author | Age | |
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* | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
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| * | `make format` | Loek Le Blansch | 2024-11-12 |
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* | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
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* | | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-12 |
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| * | nitpicks (merge #27) | Loek Le Blansch | 2024-11-08 |
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| * | fixed include code-style | heavydemon21 | 2024-11-08 |
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| * | fixed the includes and const settings | heavydemon21 | 2024-11-08 |
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| * | code style | heavydemon21 | 2024-11-08 |
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* | | update clang-format and run `make format` over my (loek)s files | Loek Le Blansch | 2024-11-07 |
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* | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
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* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
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* | `make format` | Loek Le Blansch | 2024-11-05 |
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* | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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* | more nitpicking | Loek Le Blansch | 2024-10-23 |
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* | `clang-format` | Loek Le Blansch | 2024-10-23 |
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* | rendering and assetmanager | heavydemon21 | 2024-10-23 |
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* | rendering and asset_manager poc | heavydemon21 | 2024-10-23 |
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* | fixed everything and can now work with new compiler, example rendering and ↵ | heavydemon21 | 2024-10-22 |
made it work with component manager |