| Commit message (Expand) | Author | Age |
* | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
* | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
* | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
* | | process feedback on #26 | Loek Le Blansch | 2024-11-15 |
* | | fix physics test | Loek Le Blansch | 2024-11-13 |
* | | add script unit tests + major refactoring | Loek Le Blansch | 2024-11-12 |
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* | merge #25 + nitpicking | Loek Le Blansch | 2024-11-07 |
* | corrected doxygen comment | jaroWMR | 2024-11-07 |
* | Make format | max-001 | 2024-11-07 |
* | added physics system | jaroWMR | 2024-11-07 |
* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
* | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
* | add PR #9 comments as code comments | Loek Le Blansch | 2024-10-24 |
* | more nitpicking | Loek Le Blansch | 2024-10-23 |
* | `clang-format` | Loek Le Blansch | 2024-10-23 |
* | merge with niels/rendering | jaroWMR | 2024-10-23 |
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| * | rendering and assetmanager | heavydemon21 | 2024-10-23 |
| * | Merge branch 'jaro/poc-physics' into niels/rendering | heavydemon21 | 2024-10-23 |
* | | merge with master | jaroWMR | 2024-10-23 |
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* | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |