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path: root/src/crepe/api/Rigidbody.cpp
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* Replaced Vector2<double> by vec2 typedefmax-0012024-11-22
* Minor changes due to templating of Vector2max-0012024-11-21
* fix physics testLoek Le Blansch2024-11-13
* add script unit tests + major refactoringLoek Le Blansch2024-11-12
* `make format`Loek Le Blansch2024-11-12
* merge #25 + nitpickingLoek Le Blansch2024-11-07
* Make formatmax-0012024-11-07
* added physics systemjaroWMR2024-11-07
* add game_object_id_t typeLoek Le Blansch2024-11-07
* remove util and api namespacesLoek Le Blansch2024-11-05
* more nitpickingLoek Le Blansch2024-10-23
* `clang-format`Loek Le Blansch2024-10-23
* merge with masterjaroWMR2024-10-23
* move user-facing classes to api namespaceLoek Le Blansch2024-10-23