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path: root/src/crepe/api/Rigidbody.cpp
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* update clang-format and run `make format` over my (loek)s filesLoek Le Blansch2024-11-07
* merge #25 + nitpickingLoek Le Blansch2024-11-07
* Make formatmax-0012024-11-07
* added physics systemjaroWMR2024-11-07
* add game_object_id_t typeLoek Le Blansch2024-11-07
* remove util and api namespacesLoek Le Blansch2024-11-05
* more nitpickingLoek Le Blansch2024-10-23
* `clang-format`Loek Le Blansch2024-10-23
* merge with masterjaroWMR2024-10-23
* move user-facing classes to api namespaceLoek Le Blansch2024-10-23