Commit message (Collapse) | Author | Age | |
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* | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-11 |
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| * | process feedback on #60 | Loek Le Blansch | 2024-12-10 |
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* | | Fixed merge issue | max-001 | 2024-12-09 |
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* | | Deleted header | max-001 | 2024-12-09 |
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* | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-09 |
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| * | hotfix draw call | heavydemon21 | 2024-12-09 |
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| * | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-12-06 |
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| | * | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-12-06 |
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| | | * | make format | JAROWMR | 2024-12-06 |
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| | | * | review feedback | JAROWMR | 2024-12-06 |
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| | * | | remove redundant codeloek/cleanup | Loek Le Blansch | 2024-12-06 |
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| * | | | added animatorsystem update | heavydemon21 | 2024-12-06 |
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| * | | | Merge branch 'master' into decoupling | heavydemon21 | 2024-12-06 |
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| * | | | make format | heavydemon21 | 2024-11-30 |
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| * | | | improved animator | heavydemon21 | 2024-11-30 |
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* | | | | Modified game loop | max-001 | 2024-12-06 |
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* | | | | Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI | max-001 | 2024-12-06 |
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| * | | | merge with master and keypressed added to game | JAROWMR | 2024-12-05 |
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| * | | | make format | JAROWMR | 2024-12-04 |
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| * | | | make format | JAROWMR | 2024-12-04 |
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| * | | | merge with master | JAROWMR | 2024-12-01 |
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| * | | | improved readablity of check_collision function and reset LoopManager | JAROWMR | 2024-12-01 |
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| * | | | feedback changes | JAROWMR | 2024-12-01 |
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| * | | | script fix | JAROWMR | 2024-11-22 |
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| * | | | merge with master | JAROWMR | 2024-11-22 |
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| * | | | merge with maser | JAROWMR | 2024-11-20 |
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| * | | | merge with master | JAROWMR | 2024-11-19 |
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| * | | | | added functionality to example and added pictures | JAROWMR | 2024-11-17 |
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* | | | | | Merge remote-tracking branch 'origin/master' into max/AI | max-001 | 2024-12-05 |
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| * | | | | merge master | WBoerenkamps | 2024-12-04 |
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| | * | | | | `make format` | Loek Le Blansch | 2024-11-30 |
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| | * | | | | manager mediator refactor | Loek Le Blansch | 2024-11-28 |
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| * | | | | make format | WBoerenkamps | 2024-11-25 |
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| * | | | | merge | WBoerenkamps | 2024-11-24 |
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| * | | | | input facade | WBoerenkamps | 2024-11-24 |
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* | | | | Increased gameloop time | max-001 | 2024-12-04 |
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* | | | | Modified test and setup of AISystem | max-001 | 2024-12-04 |
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* | | | fixed loop fix | WBoerenkamps | 2024-11-22 |
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* | | final touchups 2 for #26 | Loek Le Blansch | 2024-11-16 |
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* | | `make format` | Loek Le Blansch | 2024-11-15 |
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* | | re-enable loop manager + remove more singletons | Loek Le Blansch | 2024-11-13 |
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* | git format | WBoerenkamps | 2024-11-11 |
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* | added chrono::duration | WBoerenkamps | 2024-11-11 |
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* | fixed some headers | WBoerenkamps | 2024-11-11 |
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* | ran make format | WBoerenkamps | 2024-11-11 |
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* | changed seconds into ms | WBoerenkamps | 2024-11-11 |
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* | code cleanup changes | WBoerenkamps | 2024-11-11 |
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* | added line break | WBoerenkamps | 2024-11-09 |
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* | make format changes | WBoerenkamps | 2024-11-09 |
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* | cleanup code | WBoerenkamps | 2024-11-09 |
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