| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | fix Player prefab | Loek Le Blansch | 2024-12-22 |
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| * | big WIP | Loek Le Blansch | 2024-12-22 |
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| * | update clang-format options | Loek Le Blansch | 2024-12-22 |
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| * | `make format` | Loek Le Blansch | 2024-12-12 |
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| * | add documentation | Loek Le Blansch | 2024-12-12 |
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| * | more replay system WIP | Loek Le Blansch | 2024-12-11 |
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| * | merge master | Loek Le Blansch | 2024-12-11 |
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| * | nitpick #59 | Loek Le Blansch | 2024-12-06 |
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| * | It is now possible to reset the persistent flag | max-001 | 2024-11-26 |
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| * | Merge remote-tracking branch 'origin/master' into max/ecs | max-001 | 2024-11-24 |
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| | * | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
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| | * | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
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| * | | Implemented persistent objects | max-001 | 2024-11-22 |
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| * | `make format` | Loek Le Blansch | 2024-11-15 |
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| * | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| | * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
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| * | | cleanup + fix examples | Loek Le Blansch | 2024-11-13 |
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| * | | `make format` | Loek Le Blansch | 2024-11-13 |
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| * | | fix physics test | Loek Le Blansch | 2024-11-13 |
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| * | | add script unit tests + major refactoring | Loek Le Blansch | 2024-11-12 |
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| * | Make format | max-001 | 2024-11-07 |
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| * | added physics system | jaroWMR | 2024-11-07 |
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| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 |
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| * | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
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| * | Made id const | max-001 | 2024-11-07 |
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| * | Made std::string const reference (instead of copy by value) | max-001 | 2024-11-06 |
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| * | Changed include to incomplete decleration | max-001 | 2024-11-06 |
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| * | Added Doxygen comments | max-001 | 2024-11-06 |
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| * | Make format | max-001 | 2024-11-06 |
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| * | merge #18 | Loek Le Blansch | 2024-11-05 |
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| * | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| | * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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| * | | Make format | max-001 | 2024-11-05 |
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| * | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 |
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| * | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |