| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | added physics system | jaroWMR | 2024-11-07 |
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| * | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 |
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| * | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
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| * | Made id const | max-001 | 2024-11-07 |
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| * | Made std::string const reference (instead of copy by value) | max-001 | 2024-11-06 |
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| * | Added comments and replaced some auto with concrete types | max-001 | 2024-11-06 |
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| * | Make format | max-001 | 2024-11-06 |
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| * | merge #18 | Loek Le Blansch | 2024-11-05 |
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| * | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| | * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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| * | | Make format | max-001 | 2024-11-05 |
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| * | | Replaced auto with concrete type | max-001 | 2024-11-05 |
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| * | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 |
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| * | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |