| Commit message (Expand) | Author | Age |
* | It is now possible to reset the persistent flag | max-001 | 2024-11-26 |
* | Merge remote-tracking branch 'origin/master' into max/ecs | max-001 | 2024-11-24 |
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| * | Replaced Vector2<double> by vec2 typedef | max-001 | 2024-11-22 |
| * | Minor changes due to templating of Vector2 | max-001 | 2024-11-21 |
* | | Implemented persistent objects | max-001 | 2024-11-22 |
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* | replace more vector<reference_wrapper<T>> with RefVector | Loek Le Blansch | 2024-11-20 |
* | `make format` | Loek Le Blansch | 2024-11-15 |
* | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
* | | cleanup + fix examples | Loek Le Blansch | 2024-11-13 |
* | | `make format` | Loek Le Blansch | 2024-11-13 |
* | | fix physics test | Loek Le Blansch | 2024-11-13 |
* | | add script unit tests + major refactoring | Loek Le Blansch | 2024-11-12 |
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* | added physics system | jaroWMR | 2024-11-07 |
* | update clang-tidy configuration | Loek Le Blansch | 2024-11-07 |
* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
* | Made id const | max-001 | 2024-11-07 |
* | Made std::string const reference (instead of copy by value) | max-001 | 2024-11-06 |
* | Added comments and replaced some auto with concrete types | max-001 | 2024-11-06 |
* | Make format | max-001 | 2024-11-06 |
* | merge #18 | Loek Le Blansch | 2024-11-05 |
* | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 |
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| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
* | | Make format | max-001 | 2024-11-05 |
* | | Replaced auto with concrete type | max-001 | 2024-11-05 |
* | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 |
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* | move user-facing classes to api namespace | Loek Le Blansch | 2024-10-23 |