index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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path:
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src
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crepe
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api
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GameObject.cpp
Commit message (
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Author
Age
*
cleanup + fix examples
Loek Le Blansch
2024-11-13
*
`make format`
Loek Le Blansch
2024-11-13
*
fix physics test
Loek Le Blansch
2024-11-13
*
add script unit tests + major refactoring
Loek Le Blansch
2024-11-12
*
added physics system
jaroWMR
2024-11-07
*
update clang-tidy configuration
Loek Le Blansch
2024-11-07
*
add game_object_id_t type
Loek Le Blansch
2024-11-07
*
Made id const
max-001
2024-11-07
*
Made std::string const reference (instead of copy by value)
max-001
2024-11-06
*
Added comments and replaced some auto with concrete types
max-001
2024-11-06
*
Make format
max-001
2024-11-06
*
merge #18
Loek Le Blansch
2024-11-05
*
Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
|
\
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*
remove util and api namespaces
Loek Le Blansch
2024-11-05
*
|
Make format
max-001
2024-11-05
*
|
Replaced auto with concrete type
max-001
2024-11-05
*
|
Modified GameObject according to class diagram (design document)
max-001
2024-11-05
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/
*
move user-facing classes to api namespace
Loek Le Blansch
2024-10-23