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path: root/src/crepe/api/Config.h
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* Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps13 days
|\ | | | | | | wouter/text-component
| * Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-13
| |\ | | | | | | | | | wouter/inputSystem
| * \ Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-12
| |\ \ | | | | | | | | | | | | wouter/inputSystem
| * | | seperat ints converted to floatWBoerenkamps2024-12-12
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| * | | make formatWBoerenkamps2024-12-09
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| * | | get_keyboard_state workingWBoerenkamps2024-12-09
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* | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵WBoerenkamps2024-12-12
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| * | | fixed gameJAROWMR2024-12-12
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| * | | merge masterJAROWMR2024-12-11
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| | * | implemented feedbackheavydemon212024-12-11
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| | * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon212024-12-08
| | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
| | * | merge masterLoek Le Blansch2024-12-07
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| * | | improved physics for AIJAROWMR2024-12-07
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* | | text component pretty much finishedWBoerenkamps2024-12-11
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* | | font progressWBoerenkamps2024-12-10
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| * | audio system kinda workingLoek Le Blansch2024-11-29
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| * | merge `loek/scripts`Loek Le Blansch2024-11-29
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| * | | big WIPLoek Le Blansch2024-11-26
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* | | | font progressWBoerenkamps2024-12-10
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* | | nitpick #59Loek Le Blansch2024-12-06
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* | | implemented feedbackheavydemon212024-12-06
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* | | working floating point black barsheavydemon212024-11-29
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* | implemented loek feedbackheavydemon212024-11-28
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* | making test work againheavydemon212024-11-28
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* | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
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* | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
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* | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
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* | make formatheavydemon212024-11-26
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* | added window default config settingsheavydemon212024-11-26
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* | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| * fix RenderSystem unit test path resolution + reset Config before each testloek/hotfixLoek Le Blansch2024-11-22
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* | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
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* move utilities from loek/audioLoek Le Blansch2024-11-18
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* merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
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| * `make format`Loek Le Blansch2024-11-08
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* | process feedback on #26Loek Le Blansch2024-11-15
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* | `make format`Loek Le Blansch2024-11-13
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* | add doxygen + check const correctnessLoek Le Blansch2024-11-13
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* | update logging to use C++20 format and classesLoek Le Blansch2024-11-13
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* | update clang-format and run `make format` over my (loek)s filesLoek Le Blansch2024-11-07
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* merge `master` into `loek/savemgr`Loek Le Blansch2024-11-07
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| * added physics systemjaroWMR2024-11-07
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* | check code standardLoek Le Blansch2024-11-07
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* | merge `master` into `loek/savemgr`Loek Le Blansch2024-11-05
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| * remove util and api namespacesLoek Le Blansch2024-11-05
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* | more WIP savemanagerLoek Le Blansch2024-11-03
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* `make format`Loek Le Blansch2024-10-24
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* merge master into loek/configLoek Le Blansch2024-10-24
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* add logging example + finish log color config integrationLoek Le Blansch2024-10-21
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