Commit message (Collapse) | Author | Age | |
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* | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 4 days |
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| * | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 8 days |
| |\ | | | | | | | | | | wouter/inputSystem | ||
| * \ | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 9 days |
| |\ \ | | | | | | | | | | | | | wouter/inputSystem | ||
| * | | | seperat ints converted to float | WBoerenkamps | 9 days |
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| * | | | make format | WBoerenkamps | 12 days |
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| * | | | get_keyboard_state working | WBoerenkamps | 12 days |
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* | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 9 days |
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| * | | | fixed game | JAROWMR | 9 days |
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| * | | | merge master | JAROWMR | 10 days |
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| | * | | implemented feedback | heavydemon21 | 10 days |
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| | * | | removed singleton from SDLContext, problem now is cannot call ↵ | heavydemon21 | 13 days |
| | | | | | | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call | ||
| | * | | merge master | Loek Le Blansch | 2024-12-07 |
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| * | | | improved physics for AI | JAROWMR | 14 days |
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* | | | text component pretty much finished | WBoerenkamps | 10 days |
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* | | | font progress | WBoerenkamps | 11 days |
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| * | | audio system kinda working | Loek Le Blansch | 2024-11-29 |
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| * | | merge `loek/scripts` | Loek Le Blansch | 2024-11-29 |
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| * | | | big WIP | Loek Le Blansch | 2024-11-26 |
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* | | | | font progress | WBoerenkamps | 11 days |
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* | | | nitpick #59 | Loek Le Blansch | 2024-12-06 |
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* | | | implemented feedback | heavydemon21 | 2024-12-06 |
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* | | | working floating point black bars | heavydemon21 | 2024-11-29 |
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* | | implemented loek feedback | heavydemon21 | 2024-11-28 |
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* | | making test work again | heavydemon21 | 2024-11-28 |
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* | | adjusted texture and sprite to hold a texture, instead of reference | heavydemon21 | 2024-11-28 |
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* | | implemented feedback. biggest changes are teh camera_ref removed | heavydemon21 | 2024-11-27 |
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* | | implemented feedback on PR40 and made camera sizes ivec2 | heavydemon21 | 2024-11-27 |
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* | | make format | heavydemon21 | 2024-11-26 |
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* | | added window default config settings | heavydemon21 | 2024-11-26 |
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* | | Merge branch 'master' into niels/decoupling_pixel_and_pos | heavydemon21 | 2024-11-26 |
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| * | fix RenderSystem unit test path resolution + reset Config before each testloek/hotfix | Loek Le Blansch | 2024-11-22 |
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* | | fixed a rezing and camera origin is now middlepoint | heavydemon21 | 2024-11-25 |
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* | move utilities from loek/audio | Loek Le Blansch | 2024-11-18 |
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* | merge `master` into `loek/cleanup` | Loek Le Blansch | 2024-11-15 |
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| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 2024-11-15 |
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| * | `make format` | Loek Le Blansch | 2024-11-08 |
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* | | process feedback on #26 | Loek Le Blansch | 2024-11-15 |
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* | | `make format` | Loek Le Blansch | 2024-11-13 |
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* | | add doxygen + check const correctness | Loek Le Blansch | 2024-11-13 |
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* | | update logging to use C++20 format and classes | Loek Le Blansch | 2024-11-13 |
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* | | update clang-format and run `make format` over my (loek)s files | Loek Le Blansch | 2024-11-07 |
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* | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-07 |
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| * | added physics system | jaroWMR | 2024-11-07 |
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* | | check code standard | Loek Le Blansch | 2024-11-07 |
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* | | merge `master` into `loek/savemgr` | Loek Le Blansch | 2024-11-05 |
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| * | remove util and api namespaces | Loek Le Blansch | 2024-11-05 |
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* | | more WIP savemanager | Loek Le Blansch | 2024-11-03 |
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* | `make format` | Loek Le Blansch | 2024-10-24 |
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* | merge master into loek/config | Loek Le Blansch | 2024-10-24 |
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* | add logging example + finish log color config integration | Loek Le Blansch | 2024-10-21 |
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