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path: root/src/crepe/api/Camera.h
Commit message (Expand)AuthorAge
* implemented final max feedbackheavydemon212024-12-06
* implemented feedback, cameraValues need better name?heavydemon212024-12-04
* making struct constructorsheavydemon212024-12-02
* implemented loek feedbackheavydemon212024-11-28
* removed animator rectangleheavydemon212024-11-28
* implemented feedback to have draw structheavydemon212024-11-28
* make formatheavydemon212024-11-28
* feedback implementedheavydemon212024-11-28
* implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
* make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
* implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
* added window default config settingsheavydemon212024-11-26
* adjusted vector2 to vec2heavydemon212024-11-26
* fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
* working scaling image with scaling world to screenheavydemon212024-11-22
* working aspect ratio in world units. and add pillarboxing/letterboxing depend...heavydemon212024-11-22
* adjusted branch based on feedbackheavydemon212024-11-20
* rendering based on world unites instead of pixelsheavydemon212024-11-18
* first version world postions with cameraheavydemon212024-11-18
* merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
* | process feedback on #26Loek Le Blansch2024-11-15
* | fix physics testLoek Le Blansch2024-11-13
* | add script unit tests + major refactoringLoek Le Blansch2024-11-12
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* nitpicks (merge #27)Loek Le Blansch2024-11-08
* updated to satisfy the code reviewheavydemon212024-11-08
* fixed include code-styleheavydemon212024-11-08
* fixed the includes and const settingsheavydemon212024-11-08
* code styleheavydemon212024-11-08