index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
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src
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crepe
/
ComponentManager.hpp
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Author
Age
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add game_object_id_t type
Loek Le Blansch
2024-11-07
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merge #20
Loek Le Blansch
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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fix script example segmentation fault
Loek Le Blansch
2024-11-07
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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Improved RAII
max-001
2024-11-07
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Added this->
max-001
2024-11-07
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Added comments and replaced some auto with concrete types
max-001
2024-11-06
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merge #18
Loek Le Blansch
2024-11-05
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Made add_component() exception save
max-001
2024-11-05
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Implemented -1 case
max-001
2024-11-05
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Implemented get_instances_max() at add_component()
max-001
2024-11-05
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`clang-format`
Loek Le Blansch
2024-10-23
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merged with master
jaroWMR
2024-10-23
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`make format`
Loek Le Blansch
2024-10-17
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fix user script implementation
Loek Le Blansch
2024-10-16
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WIP behavior script (problems)
Loek Le Blansch
2024-10-13
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fix constructor/destructor member visibility for component manager
Loek Le Blansch
2024-10-12
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updated components to have an ID
jaroWMR
2024-10-20
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Make format
max-001
2024-10-16
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WIP ScriptSystem
Loek Le Blansch
2024-10-06
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code standard v3
Loek Le Blansch
2024-10-06
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WIP more code style enforcements
Loek Le Blansch
2024-10-06
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copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06