index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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src
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crepe
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ComponentManager.hpp
Commit message (
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Author
Age
*
add script unit tests + major refactoring
Loek Le Blansch
2024-11-12
*
add game_object_id_t type
Loek Le Blansch
2024-11-07
*
merge #20
Loek Le Blansch
2024-11-07
*
Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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*
fix script example segmentation fault
Loek Le Blansch
2024-11-07
*
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Merge remote-tracking branch 'origin/master' into max/big-cleanup
max-001
2024-11-07
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\
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*
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Improved RAII
max-001
2024-11-07
*
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Added this->
max-001
2024-11-07
*
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Added comments and replaced some auto with concrete types
max-001
2024-11-06
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/
*
merge #18
Loek Le Blansch
2024-11-05
*
Made add_component() exception save
max-001
2024-11-05
*
Implemented -1 case
max-001
2024-11-05
*
Implemented get_instances_max() at add_component()
max-001
2024-11-05
*
`clang-format`
Loek Le Blansch
2024-10-23
*
merged with master
jaroWMR
2024-10-23
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*
`make format`
Loek Le Blansch
2024-10-17
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*
fix user script implementation
Loek Le Blansch
2024-10-16
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*
WIP behavior script (problems)
Loek Le Blansch
2024-10-13
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*
fix constructor/destructor member visibility for component manager
Loek Le Blansch
2024-10-12
*
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updated components to have an ID
jaroWMR
2024-10-20
*
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Make format
max-001
2024-10-16
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/
*
WIP ScriptSystem
Loek Le Blansch
2024-10-06
*
code standard v3
Loek Le Blansch
2024-10-06
*
WIP more code style enforcements
Loek Le Blansch
2024-10-06
*
copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06