Commit message (Collapse) | Author | Age | |
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* | final touchups 2 for #26loek/cleanup | Loek Le Blansch | 9 days |
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* | `make format` | Loek Le Blansch | 10 days |
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* | merge `master` into `loek/cleanup` | Loek Le Blansch | 10 days |
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| * | wrap lines at column 95 instead of 80 | Loek Le Blansch | 10 days |
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* | | process feedback on #26 | Loek Le Blansch | 10 days |
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* | | `make format` | Loek Le Blansch | 12 days |
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* | | fix scene_manager example | Loek Le Blansch | 12 days |
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* | | `make format` | Loek Le Blansch | 12 days |
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* | | fix physics test | Loek Le Blansch | 12 days |
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* | | add script unit tests + major refactoring | Loek Le Blansch | 13 days |
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* | add game_object_id_t type | Loek Le Blansch | 2024-11-07 |
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* | Made the destructor public and non-virtual (because virtual is not necesary) | max-001 | 2024-11-06 |
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* | Added Doxygen comments | max-001 | 2024-11-06 |
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* | more nitpicking | Loek Le Blansch | 2024-10-23 |
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* | fix user script implementation | Loek Le Blansch | 2024-10-16 |
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* | fix constructor/destructor member visibility for component manager | Loek Le Blansch | 2024-10-12 |
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* | `make format` | Loek Le Blansch | 2024-10-06 |
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* | move components to separate files | Loek Le Blansch | 2024-10-06 |
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* | add components_internal example | Loek Le Blansch | 2024-10-06 |
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* | code standard v3 | Loek Le Blansch | 2024-10-06 |
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* | WIP more code style enforcements | Loek Le Blansch | 2024-10-06 |
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* | copy homemade ECS to crepe + correct code style | Loek Le Blansch | 2024-10-06 |