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path: root/src/crepe/Component.h
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* make formatheavydemon212024-11-20
* remove copy/move constructors/operators on all componentsLoek Le Blansch2024-11-20
* `make format`Loek Le Blansch2024-11-15
* merge `master` into `loek/cleanup`Loek Le Blansch2024-11-15
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| * wrap lines at column 95 instead of 80Loek Le Blansch2024-11-15
* | process feedback on #26Loek Le Blansch2024-11-15
* | fix physics testLoek Le Blansch2024-11-13
* | add script unit tests + major refactoringLoek Le Blansch2024-11-12
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* update clang-tidy configurationLoek Le Blansch2024-11-07
* add game_object_id_t typeLoek Le Blansch2024-11-07
* Made game_object_id constmax-0012024-11-07
* Added Doxygen commentsmax-0012024-11-06
* Default value defined in class instead of constructormax-0012024-11-06
* merge #18Loek Le Blansch2024-11-05
* Added get_instances_max() methodmax-0012024-11-05
* more nitpickingLoek Le Blansch2024-10-23
* `clang-format`Loek Le Blansch2024-10-23
* initial nitpickingLoek Le Blansch2024-10-23
* merge with masterjaroWMR2024-10-23
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| * move user-facing classes to api namespaceLoek Le Blansch2024-10-23
* | merged with masterjaroWMR2024-10-23
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| * `make format`Loek Le Blansch2024-10-17
| * fix constructor/destructor member visibility for component managerLoek Le Blansch2024-10-12
* | added collision system and circlecolliderjaroWMR2024-10-20
* | updated components to have an IDjaroWMR2024-10-20
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* `make format`Loek Le Blansch2024-10-06
* move components to separate filesLoek Le Blansch2024-10-06