index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/game
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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src
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crepe
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Component.h
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Age
*
merge `master` into `loek/cleanup`
Loek Le Blansch
2024-11-15
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\
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*
wrap lines at column 95 instead of 80
Loek Le Blansch
2024-11-15
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process feedback on #26
Loek Le Blansch
2024-11-15
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fix physics test
Loek Le Blansch
2024-11-13
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add script unit tests + major refactoring
Loek Le Blansch
2024-11-12
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/
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update clang-tidy configuration
Loek Le Blansch
2024-11-07
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add game_object_id_t type
Loek Le Blansch
2024-11-07
*
Made game_object_id const
max-001
2024-11-07
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Added Doxygen comments
max-001
2024-11-06
*
Default value defined in class instead of constructor
max-001
2024-11-06
*
merge #18
Loek Le Blansch
2024-11-05
*
Added get_instances_max() method
max-001
2024-11-05
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more nitpicking
Loek Le Blansch
2024-10-23
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`clang-format`
Loek Le Blansch
2024-10-23
*
initial nitpicking
Loek Le Blansch
2024-10-23
*
merge with master
jaroWMR
2024-10-23
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\
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*
move user-facing classes to api namespace
Loek Le Blansch
2024-10-23
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merged with master
jaroWMR
2024-10-23
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\
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`make format`
Loek Le Blansch
2024-10-17
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*
fix constructor/destructor member visibility for component manager
Loek Le Blansch
2024-10-12
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added collision system and circlecollider
jaroWMR
2024-10-20
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updated components to have an ID
jaroWMR
2024-10-20
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/
*
`make format`
Loek Le Blansch
2024-10-06
*
move components to separate files
Loek Le Blansch
2024-10-06