index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/leak-fix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
max/game
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
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path:
root
/
src
/
crepe
/
CMakeLists.txt
Commit message (
Expand
)
Author
Age
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Moved Matadata to api folder (because it may be used by the game programmer)
max-001
2024-11-06
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Merge remote-tracking branch 'origin/master' into max/gameobject
max-001
2024-11-05
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create facade folder
Loek Le Blansch
2024-11-05
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move systems + update contributing.md
Loek Le Blansch
2024-11-05
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Added Matadata component
max-001
2024-11-05
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rename SdlContext -> SDLContext
Loek Le Blansch
2024-10-23
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initial nitpicking
Loek Le Blansch
2024-10-23
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merge with niels/rendering
jaroWMR
2024-10-23
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rendering and assetmanager
heavydemon21
2024-10-23
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Merge branch 'jaro/poc-physics' into niels/rendering
heavydemon21
2024-10-23
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Merge branch 'master' into niels/rendering
heavydemon21
2024-10-23
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merge with niels/rendering
jaroWMR
2024-10-23
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fixed everything and can now work with new compiler, example rendering and ma...
heavydemon21
2024-10-22
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moved transform
jaroWMR
2024-10-23
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moved particleEmitter
jaroWMR
2024-10-23
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merge with master
jaroWMR
2024-10-23
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move user-facing classes to api namespace
Loek Le Blansch
2024-10-23
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fix user script implementation
Loek Le Blansch
2024-10-16
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merged Cmakelist
jaroWMR
2024-10-23
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added collision system and circlecollider
jaroWMR
2024-10-20
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updated components to have an ID
jaroWMR
2024-10-20
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Renamed files and Emitter is a component
jaroWMR
2024-10-10
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fix for build
jaroWMR
2024-10-10
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merge with master
jaroWMR
2024-10-10
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WIP ScriptSystem
Loek Le Blansch
2024-10-06
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move components to separate files
Loek Le Blansch
2024-10-06
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copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06
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merge with master
jaroWMR
2024-10-09
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move Asset from crepe::api to crepe
Loek Le Blansch
2024-10-05
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rename SoundSystem to SoundContext (2/2)
Loek Le Blansch
2024-10-01
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implement debug logging functions and fix sound system segfault
Loek Le Blansch
2024-09-29
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more WIP audio facade
Loek Le Blansch
2024-09-28
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WIP Audio API + facade
Loek Le Blansch
2024-09-25
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created a particel system
jaroWMR
2024-10-07
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particle direction is random
jaroWMR
2024-10-07
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particle POC
jaroWMR
2024-10-01
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shuffle files
Loek Le Blansch
2024-09-03