Commit message (Collapse) | Author | Age | |
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* | Added DeleteAllComponentsOfId methode | Max-001 | 2024-10-02 |
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* | Added DeleteComponentsById<> method | Max-001 | 2024-10-02 |
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* | DeleteComponents<> method created | Max-001 | 2024-10-02 |
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* | DeleteAllComponents created | Max-001 | 2024-10-02 |
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* | Added Colider component | Max-001 | 2024-10-02 |
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* | Improved tests | Max-001 | 2024-10-02 |
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* | Refactored componentManager (it now uses smart pointer, does not return raw ↵ | Max-001 | 2024-10-02 |
| | | | | pointers (it only returns references) and it is now possible to store multiple components of the same type for the same entity) | ||
* | Changed componentsManager to allow mutliple componts of the same type for ↵ | Max-001 | 2024-10-02 |
| | | | | one entity (id) | ||
* | Little fix in CMakeLists.txt and forced output to type debug | Max-001 | 2024-10-02 |
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* | Made a homemade ECS | Max-001 | 2024-09-25 |
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* | Setup CMake | Max-001 | 2024-09-25 |
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* | add soloud audio POCpoc/audio-soloud | Loek Le Blansch | 2024-09-22 |
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* | remove lazy.mk and update readme | Loek Le Blansch | 2024-09-21 |
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* | `make format` | Loek Le Blansch | 2024-09-21 |
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* | move gameloop poc to mwe | Loek Le Blansch | 2024-09-21 |
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* | add dynamic linking test (tested on linux) | Loek Le Blansch | 2024-09-04 |