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* Removed the std::pair to improve testMax-0012024-10-05
* Improved testMax-0012024-10-05
* Added some time testing for comparisonMax-0012024-10-05
* Replace push_back with emplace_backMax-0012024-10-03
* Modified testMax-0012024-10-02
* Added DeleteAllComponentsOfId methodeMax-0012024-10-02
* Added DeleteComponentsById<> methodMax-0012024-10-02
* DeleteComponents<> method createdMax-0012024-10-02
* DeleteAllComponents createdMax-0012024-10-02
* Added Colider componentMax-0012024-10-02
* Improved testsMax-0012024-10-02
* Refactored componentManager (it now uses smart pointer, does not return raw p...Max-0012024-10-02
* Changed componentsManager to allow mutliple componts of the same type for one...Max-0012024-10-02
* Little fix in CMakeLists.txt and forced output to type debugMax-0012024-10-02
* Made a homemade ECSMax-0012024-09-25
* Setup CMakeMax-0012024-09-25
* add soloud audio POCpoc/audio-soloudLoek Le Blansch2024-09-22
* remove lazy.mk and update readmeLoek Le Blansch2024-09-21
* `make format`Loek Le Blansch2024-09-21
* move gameloop poc to mweLoek Le Blansch2024-09-21
* add dynamic linking test (tested on linux)Loek Le Blansch2024-09-04