index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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events
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*
fixed the reference bug in render particle, it was in the example problem
heavydemon21
2 days
*
wrap lines at column 95 instead of 80
Loek Le Blansch
7 days
*
`make format`
Loek Le Blansch
10 days
*
ran make format
WBoerenkamps
11 days
*
`make format`
Loek Le Blansch
2024-11-03
*
remove proprietary file
Loek Le Blansch
2024-11-03
*
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events...
WBoerenkamps
2024-11-03
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*
disable C/C++ autoAddFileAssociations in vscode settings.json
Loek Le Blansch
2024-10-25
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*
`make format`
Loek Le Blansch
2024-10-25
*
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fixed gameloop double window and event poc is working again
WBoerenkamps
2024-11-03
*
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button working
WBoerenkamps
2024-10-28
*
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iKeyListener test and iMouseListener test working
WBoerenkamps
2024-10-28
*
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iMouseListener and iKeyListener implementation
WBoerenkamps
2024-10-28
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/
*
third time's a charm
WBoerenkamps
2024-10-25
*
merge conflicts fixed
WBoerenkamps
2024-10-25
*
merge conficts fixed
WBoerenkamps
2024-10-25
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*
`make format`
Loek Le Blansch
2024-10-24
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*
remove user-specific vscode config
Loek Le Blansch
2024-10-24
*
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removed comment
WBoerenkamps
2024-10-25
*
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collision event added, multiple callbacks working, id trigger working
WBoerenkamps
2024-10-25
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/
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custom commit poc working
WBoerenkamps
2024-10-23
*
created event classes and start of eventManager
WBoerenkamps
2024-10-02
*
first try at events
WBoerenkamps
2024-10-01