index
:
project-spc
demo
loek/audio
loek/bounce-vel-bug
loek/cleanup
loek/collision-system
loek/config
loek/doxygen
loek/hotfix
loek/replay
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
wouter/gameloop
24-25 b13 spc: minor project engine
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
mwe
/
ecs-homemade
/
src
Commit message (
Collapse
)
Author
Age
*
Fixed merge issue
max-001
2024-10-16
|
*
Merge remote-tracking branch 'origin/master' into max/POC-ECS-memory-efficient
max-001
2024-10-16
|
\
|
*
copy homemade ECS to crepe + correct code style
Loek Le Blansch
2024-10-06
|
|
|
*
Removed the std::pair to improve test
Max-001
2024-10-05
|
|
|
*
Improved test
Max-001
2024-10-05
|
|
|
*
Added some time testing for comparison
Max-001
2024-10-05
|
|
*
|
Setup ecs-memory-efficient
Max-001
2024-10-05
|
/
*
Modified test
Max-001
2024-10-02
|
*
Added DeleteAllComponentsOfId methode
Max-001
2024-10-02
|
*
Added DeleteComponentsById<> method
Max-001
2024-10-02
|
*
DeleteComponents<> method created
Max-001
2024-10-02
|
*
DeleteAllComponents created
Max-001
2024-10-02
|
*
Added Colider component
Max-001
2024-10-02
|
*
Improved tests
Max-001
2024-10-02
|
*
Refactored componentManager (it now uses smart pointer, does not return raw ↵
Max-001
2024-10-02
|
|
|
|
pointers (it only returns references) and it is now possible to store multiple components of the same type for the same entity)
*
Changed componentsManager to allow mutliple componts of the same type for ↵
Max-001
2024-10-02
|
|
|
|
one entity (id)
*
Made a homemade ECS
Max-001
2024-09-25
|
*
Setup CMake
Max-001
2024-09-25